DayZ Civilian v1.0.2

purplish

Valued Member!
Staff member
https://docs.google.com/file/d/0B3B6NoOCtjmiRVhqbFY2cEk1SDQ/edit?usp=sharing
Changelog:
[NEW] New Loading Screen
[NEW] K98 gun sound
[NEW] Debug now displays FPS
[NEW] DayZ Ambient music plays when not in a car. (Basically doesn't cancel out the radio.)
[NEW] You can now knockout players with a crowbar - edited by Xerxes created by Player 2
[NEW] Loot tables have been adjusted again
[FIXED] Mosin Nagaunt now has 5 rounds in a clip (Yes not a magazine, the magazine is in the gun)
[FIXED] Zoidberg zombie sound is more rare to hear (for those that like immersion, gotta have a joke once in a while :p)
[FIXED] Got rid of annoying high pitched zombie squeals (Still one less)
[FIXED] Adjusted loot tables, once again
[FIXED] Reverted back to stable arma 2 beta build (MOAR FPS)
[FIXED] Illogicaly placed and glitched buildings.
[FIXED] Some more Optimization
[FIXED]Changin Clothes teleporting you to debug
[REMOVED]DayZ addin script by pixel (will try to get it back in and have the anomalies also working too)
[REMOVED] RH_HK416 weapon pack. Saw no use for it.
[REMOVED] RPO-Sample these were basically Roleplaying items like the money, and cocaine. they caused more problems than needed and will be implemented once I implement features that actually use them (don't worry I have them in mind)
[REMOVED] Origin zombies, on behalf of their request...
[ I think i fixed it ] Broken bones when player puts on clothing
Thank you guys for being patient with the mod! remember big update within next 2-3 weeks :)
 
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