Hello everyone,
I am currently trying to use this debug monitor
I am putting that code into a file called custom_monitor.sqf and then adding this code at the bottom of my init.sqf
Any idea why this monitor is not showing up when I go in game?
Any help is much appreciated!
Thanks
I am currently trying to use this debug monitor
Code:
if (isNil "custom_monitor") then {custom_monitor = true;} else {custom_monitor = !custom_monitor;};
while {custom_monitor} do
{
_kills = player getVariable["zombieKills",0];
_killsH = player getVariable["humanKills",0];
_killsB = player getVariable["banditKills",0];
_humanity = player getVariable["humanity",0];
_headShots = player getVariable["headShots",0];
hintSilent parseText format ["
<t size='1'font='Bitstream'align='center'>%1</t><br/>
<t size='1'font='Bitstream'align='left'>Blood:</t><t size='1' font='Bitstream'align='right'>%2</t><br/>
<t size='1'font='Bitstream'align='left'>Humanity:</t><t size='1'font='Bitstream'align='right'>%3</t><br/>
<t size='1'font='Bitstream'align='left'>Murders:</t><t size='1'font='Bitstream'align='right'>%4</t><br/>
<t size='1'font='Bitstream'align='left'>Bandits Killed:</t><t size='1'font='Bitstream'align='right'>%5</t><br/>
<t size='1'font='Bitstream'align='left'>Zombies Killed:</t><t size='1'font='Bitstream'align='right'>%6</t><br/>
<t size='1'font='Bitstream'align='left'>Headshots:</t><t size='1'font='Bitstream'align='right'>%7</t><br/>
",dayz_playerName,r_player_blood,round _humanity,_killsH,_killsB,_kills,_headShots];
sleep 1;
};
I am putting that code into a file called custom_monitor.sqf and then adding this code at the bottom of my init.sqf
Code:
[] ExecVM "custom_monitor.sqf";
Any idea why this monitor is not showing up when I go in game?
Any help is much appreciated!
Thanks