Hello everyone.
I used the search function but I couldn't find anyone bringing this up... Sorry if it has already been discussed.
Well, my question to you is rather plain. Is there a way to remove auto-refuel and auto-repair from Lingor Island?
I see people wanting to add these functions to other maps but I ask myself... Isn't this a zombie apocalypse survival game? Fuel is vital, acquiring it should be one of the main concerns of any survivor with a vehicle. It can't be good for the survival aspect of the game to have it so people can just drive up to a gas-pump and sit idling in the driver's seat while the vehicle magically refuels itself. Not to mention the fact that some hangars in Lingor not only refuel, but also automatically REPAIR.
Well, the point here is not to argue if these functions are good or bad, as I'm sure a lot of people like them and prefer they stay as it is. I respect everyone's opinion on the matter, but for my own server, I'd like it to be disabled.
I've been looking into the mission file, the server file, Lingor Mod files and DayZ mod files, but I'm simply not smart enough to figure out what actually makes it so these buildings work the way they do.
Does anyone have any clues about this? At least where specifically I should look?
Thanks in advance, I'll appreciate any advice you can give me.
I used the search function but I couldn't find anyone bringing this up... Sorry if it has already been discussed.
Well, my question to you is rather plain. Is there a way to remove auto-refuel and auto-repair from Lingor Island?
I see people wanting to add these functions to other maps but I ask myself... Isn't this a zombie apocalypse survival game? Fuel is vital, acquiring it should be one of the main concerns of any survivor with a vehicle. It can't be good for the survival aspect of the game to have it so people can just drive up to a gas-pump and sit idling in the driver's seat while the vehicle magically refuels itself. Not to mention the fact that some hangars in Lingor not only refuel, but also automatically REPAIR.
Well, the point here is not to argue if these functions are good or bad, as I'm sure a lot of people like them and prefer they stay as it is. I respect everyone's opinion on the matter, but for my own server, I'd like it to be disabled.
I've been looking into the mission file, the server file, Lingor Mod files and DayZ mod files, but I'm simply not smart enough to figure out what actually makes it so these buildings work the way they do.
Does anyone have any clues about this? At least where specifically I should look?
Thanks in advance, I'll appreciate any advice you can give me.