LonelyWalker
New Member
Like the topic says, i've tried to implement DZAI on Epoch 1.0.4.2.
I'll get a few errors in rpt log (e.g. errors in lines) but i've didnt change anything in the config.
I'll send my server monitor and rpt log.
At the rpt log i've marked every DZAI part. Its obvious, that no AI spawns (yes i've walked around between cities to see if they will spawn) but its loaded in.
I'll get a few errors in rpt log (e.g. errors in lines) but i've didnt change anything in the config.
I'll send my server monitor and rpt log.
Code:
call compile preprocessFileLineNumbers "\z\addons\dayz_server\DZAI\init\dzai_initserver.sqf";
allowConnection = true;
At the rpt log i've marked every DZAI part. Its obvious, that no AI spawns (yes i've walked around between cities to see if they will spawn) but its loaded in.
20:03:35 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
20:03:36 No speaker given for Peter Shannon
20:03:38 "infiSTAR.de - Player-Log: LonelyWalker(4430722) - 0h 10min | ******ADMIN******"
20:03:42 "HIVE: Vehicle Spawn limit reached!"
20:03:42 "HIVE: Spawning # of Debris: 50"
20:03:42 "HIVE: Spawning # of Ammo Boxes: 3"
20:03:42 "HIVE: Spawning # of Veins: 50"
20:03:43 "[DZAI] Initializing DZAI version 2.1.0 Release Build 7072014 using base path z\addons\dayz_server\DZAI."
20:03:43 "[DZAI] Reading DZAI configuration file."
20:03:43 "[DZAI] DZAI configuration file loaded."
20:03:43 "[DZAI] Compiling DZAI functions."
20:03:43 Error in expression < toString _directoryAsArray;
if ((count _this) > 0) then {
if ("readoverridefil>
20:03:43 Error position: <_this) > 0) then {
if ("readoverridefil>
20:03:43 Error Nicht definierte Variable in Ausdruck: _this
20:03:43 File z\addons\dayz_server\DZAI\init\dzai_initserver.sqf, line 16
20:03:56 "Spawning loot event at [10217.1,8290.17]"
20:03:56 "Creating ammo box at [10290.5,8175.01]"
20:03:56 "Spawning loot event at [11142.1,12007.2]"
20:03:56 "Creating ammo box at [10898.1,12216.4]"
20:03:56 "Loot event setup, waiting for 900 seconds"
20:03:57 "DEBUG VEIN: Too many objects at [6572.89,8617.44]"
20:03:58 "[DZAI] DZAI functions compiled."
20:03:58 "DZAI Debug: Detected mod variant @dayz_epoch."
20:03:58 "[DZAI] Epoch classnames loaded."
20:03:58 "[DZAI] DZAI settings: Debug Level: 2. DebugMarkers: false. WorldName: chernarus. ModName: epoch. DZAI_dynamicWeaponList: true. VerifyTables: true."
20:03:58 "[DZAI] AI spawn settings: Static: true. Dynamic: true. Air: false. Land: false."
20:03:58 "[DZAI] AI settings: DZAI_findKiller: true. DZAI_useHealthSystem: true. DZAI_weaponNoise: false. DZAI_zombieEnemy: false. DZAI_freeForAll: false"
20:03:58 "[DZAI] DZAI loading completed in 15.137 seconds."
20:03:58 "Air Raid: ABOUT TO SPAWN"
20:03:58 "Loot event setup, waiting for 900 seconds"
20:03:58 "EPOCH EVENTS INIT"
20:03:58 "DZAI Debug: DZAI Startup is running required script files..."
20:03:58 "[DZAI] DZAI finished building weighted weapongrade tables in 0.00201416 seconds."
20:03:58 "Total Number of spawn locations 5"
20:03:59 "DZAI Debug: Building DZAI weapon arrays using CfgBuildingLoot data."
20:03:59 Error in expression < (getNumber (configFile >> "CfgWeapons" >> _weaponItem >> "type"));
call {
if (_>
20:03:59 Error position: <>> _weaponItem >> "type"));
call {
if (_>
20:03:59 Error >>: Typ Zahl, erwartet Zeichenfolge
20:03:59 File z\addons\dayz_server\DZAI\scripts\buildWeaponArrays.sqf, line 105
20:03:59 "DZAI Debug: CfgTownGenerator not found. Aborting serverside object patch. (This is not an error)"
20:03:59 "DZAI Extended Debug: Default trigger gamelogic spawn check result: true"
20:04:08 "TIME SYNC: Local Time set to [2013,8,3,18,4]"
20:04:11 "infiSTAR.de PVAH_AdminReqLog: [1234,B 1-1-B:1 (LonelyWalker) REMOTE,"4430722"]"
20:04:11 "infiSTAR.de ******ADMIN-LOGIN******: LonelyWalker(4430722)"
20:04:21 "infiSTAR.de PVAH_WriteLog: [B 1-1-B:1 (LonelyWalker) REMOTE,"LonelyWalker G_o_d ON"]"
20:04:23 "RANDOM WORLDSPACE: Initializing defaults... BalottaAirstrip | 4829.99 2450.11 1.5| RANDOM ON: true"
20:04:24 "RANDOM WORLDSPACE SELECTED: 27 | City: NEAF | Coords: 12073.9 , 12724.3 | Try 48"
20:04:24 "AIRRAID: SEL: [12073.9,12724.3,1.5] | TARGET: [12073.9,12724.3,1.5] | CITY: NEAF"
20:04:27 "AIRRAID: BOMBER: Su-25 | TYPE: Su25_TK_EP1 Start at [13987.6,10755.2,300] | End at [13987.6,10755.2]"
20:04:27 "AIRRAID: BOMBER: Su-25 moving from [13987.6,10755.2,300] to [12184.1,12733.1] NOW!( TIME: 19 )"
20:04:29 "AIRRAID: BOMBER: Adding Pre-target Waypoint #1 on [4457.77,10129.9]"
20:03:36 No speaker given for Peter Shannon
20:03:38 "infiSTAR.de - Player-Log: LonelyWalker(4430722) - 0h 10min | ******ADMIN******"
20:03:42 "HIVE: Vehicle Spawn limit reached!"
20:03:42 "HIVE: Spawning # of Debris: 50"
20:03:42 "HIVE: Spawning # of Ammo Boxes: 3"
20:03:42 "HIVE: Spawning # of Veins: 50"
20:03:43 "[DZAI] Initializing DZAI version 2.1.0 Release Build 7072014 using base path z\addons\dayz_server\DZAI."
20:03:43 "[DZAI] Reading DZAI configuration file."
20:03:43 "[DZAI] DZAI configuration file loaded."
20:03:43 "[DZAI] Compiling DZAI functions."
20:03:43 Error in expression < toString _directoryAsArray;
if ((count _this) > 0) then {
if ("readoverridefil>
20:03:43 Error position: <_this) > 0) then {
if ("readoverridefil>
20:03:43 Error Nicht definierte Variable in Ausdruck: _this
20:03:43 File z\addons\dayz_server\DZAI\init\dzai_initserver.sqf, line 16
20:03:56 "Spawning loot event at [10217.1,8290.17]"
20:03:56 "Creating ammo box at [10290.5,8175.01]"
20:03:56 "Spawning loot event at [11142.1,12007.2]"
20:03:56 "Creating ammo box at [10898.1,12216.4]"
20:03:56 "Loot event setup, waiting for 900 seconds"
20:03:57 "DEBUG VEIN: Too many objects at [6572.89,8617.44]"
20:03:58 "[DZAI] DZAI functions compiled."
20:03:58 "DZAI Debug: Detected mod variant @dayz_epoch."
20:03:58 "[DZAI] Epoch classnames loaded."
20:03:58 "[DZAI] DZAI settings: Debug Level: 2. DebugMarkers: false. WorldName: chernarus. ModName: epoch. DZAI_dynamicWeaponList: true. VerifyTables: true."
20:03:58 "[DZAI] AI spawn settings: Static: true. Dynamic: true. Air: false. Land: false."
20:03:58 "[DZAI] AI settings: DZAI_findKiller: true. DZAI_useHealthSystem: true. DZAI_weaponNoise: false. DZAI_zombieEnemy: false. DZAI_freeForAll: false"
20:03:58 "[DZAI] DZAI loading completed in 15.137 seconds."
20:03:58 "Air Raid: ABOUT TO SPAWN"
20:03:58 "Loot event setup, waiting for 900 seconds"
20:03:58 "EPOCH EVENTS INIT"
20:03:58 "DZAI Debug: DZAI Startup is running required script files..."
20:03:58 "[DZAI] DZAI finished building weighted weapongrade tables in 0.00201416 seconds."
20:03:58 "Total Number of spawn locations 5"
20:03:59 "DZAI Debug: Building DZAI weapon arrays using CfgBuildingLoot data."
20:03:59 Error in expression < (getNumber (configFile >> "CfgWeapons" >> _weaponItem >> "type"));
call {
if (_>
20:03:59 Error position: <>> _weaponItem >> "type"));
call {
if (_>
20:03:59 Error >>: Typ Zahl, erwartet Zeichenfolge
20:03:59 File z\addons\dayz_server\DZAI\scripts\buildWeaponArrays.sqf, line 105
20:03:59 "DZAI Debug: CfgTownGenerator not found. Aborting serverside object patch. (This is not an error)"
20:03:59 "DZAI Extended Debug: Default trigger gamelogic spawn check result: true"
20:04:08 "TIME SYNC: Local Time set to [2013,8,3,18,4]"
20:04:11 "infiSTAR.de PVAH_AdminReqLog: [1234,B 1-1-B:1 (LonelyWalker) REMOTE,"4430722"]"
20:04:11 "infiSTAR.de ******ADMIN-LOGIN******: LonelyWalker(4430722)"
20:04:21 "infiSTAR.de PVAH_WriteLog: [B 1-1-B:1 (LonelyWalker) REMOTE,"LonelyWalker G_o_d ON"]"
20:04:23 "RANDOM WORLDSPACE: Initializing defaults... BalottaAirstrip | 4829.99 2450.11 1.5| RANDOM ON: true"
20:04:24 "RANDOM WORLDSPACE SELECTED: 27 | City: NEAF | Coords: 12073.9 , 12724.3 | Try 48"
20:04:24 "AIRRAID: SEL: [12073.9,12724.3,1.5] | TARGET: [12073.9,12724.3,1.5] | CITY: NEAF"
20:04:27 "AIRRAID: BOMBER: Su-25 | TYPE: Su25_TK_EP1 Start at [13987.6,10755.2,300] | End at [13987.6,10755.2]"
20:04:27 "AIRRAID: BOMBER: Su-25 moving from [13987.6,10755.2,300] to [12184.1,12733.1] NOW!( TIME: 19 )"
20:04:29 "AIRRAID: BOMBER: Adding Pre-target Waypoint #1 on [4457.77,10129.9]"