Overall i think 1.1 is a really good release aside from a few bugs
Things i like:
Gyrocopters are awesome , still a few problems with them , take for e.g the Mozzie Gyrocopter has a gunners seat , when there is only one seat, so two people can get in it , so one person is in the seat and the other person is invisible. The other problem is that it has a HUGE fuel tank (100-200 litres) Even thou the model only shows a small gas can (Less than 20 litres).
An2 - Awesome addition , less practical than the helicopter and fits in really well.
Gutting - This is a like/dislike and i find it semi pointless eating people and zombies, why? Because animals are so common , you can litteraly run through a few fields , find an animal and you have enough food for a few days.
I think animals should be rare and rabbits spawn rate should be the same, so hunting rabbits ( Which is tricky) Is the main way to sustain yourself ( Unless your a cannibal which brings me onto my next point ) whats the point in eating someone and becoming a bandit ,which makes you more likely to get shot which is a massive shame cause its a pritty cool feature, and its suicide to eat zombies and does more harm than good and is very much made obsolete with the quantity of raw meat available from animals.
Weapons- I think weapons are still too common , i dont think its realistic to run into a house and find a rifle lying about ( How many people do you know in countries where owning a rifle is illegal have large rifles lying about in there houses) , i think there should only be pistols / crowbars in residential building and rifles and shotguns are reserved for barns, so people go north searching barns as they go for a semi-decent weapon. Also i think ammo is far too common , i think it needs to be cut down by 50-75% to represent a true shortage of supplies.
Also the lack of variety in weapons is dissapointing as its nice to give players choice and variety , instead of the same old boring weapons over and over again.
(also i think the lee enfield is a overpowered in comparison to shotguns)
Overall i think the mod is making really good progress and is definetely the way dayz should of been from day one.
Things i like:
Gyrocopters are awesome , still a few problems with them , take for e.g the Mozzie Gyrocopter has a gunners seat , when there is only one seat, so two people can get in it , so one person is in the seat and the other person is invisible. The other problem is that it has a HUGE fuel tank (100-200 litres) Even thou the model only shows a small gas can (Less than 20 litres).
An2 - Awesome addition , less practical than the helicopter and fits in really well.
Gutting - This is a like/dislike and i find it semi pointless eating people and zombies, why? Because animals are so common , you can litteraly run through a few fields , find an animal and you have enough food for a few days.
I think animals should be rare and rabbits spawn rate should be the same, so hunting rabbits ( Which is tricky) Is the main way to sustain yourself ( Unless your a cannibal which brings me onto my next point ) whats the point in eating someone and becoming a bandit ,which makes you more likely to get shot which is a massive shame cause its a pritty cool feature, and its suicide to eat zombies and does more harm than good and is very much made obsolete with the quantity of raw meat available from animals.
Weapons- I think weapons are still too common , i dont think its realistic to run into a house and find a rifle lying about ( How many people do you know in countries where owning a rifle is illegal have large rifles lying about in there houses) , i think there should only be pistols / crowbars in residential building and rifles and shotguns are reserved for barns, so people go north searching barns as they go for a semi-decent weapon. Also i think ammo is far too common , i think it needs to be cut down by 50-75% to represent a true shortage of supplies.
Also the lack of variety in weapons is dissapointing as its nice to give players choice and variety , instead of the same old boring weapons over and over again.
(also i think the lee enfield is a overpowered in comparison to shotguns)
Overall i think the mod is making really good progress and is definetely the way dayz should of been from day one.