Getting disconnected

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BetterDeadThanZed

Valued Member!
I finally got around to playing this version of Lingor today. Unfortuantely, with every server I've tried, I either get a "Session Lost" or I am kicked from the server. When I reconnect, the other people on the server say there's no message. I've deleted and reinstalled the files, so I don't think that's the problem. Is there a log someplace client side that might tell me why this is happening?
 
Search your PC for the following file name arma2oa.RPT
Mine is kept in C:\Users\Your_PC_Name\AppData\Local\ArmA 2 OA
 
I found the file. I deleted it and connected to a server so it would generate a new file, played a minute or two and was kicked. The section that covers my connection to the server doesn't really reveal anything:

"PLOGIN: Initating"
"Client Time: Initial Sync with server completed"
"FPS: 1"
"PLOGIN: Player Model Exists"
"PLOGIN: Player Ready"
"PLOGIN: Requesting Authentication... (4358144)"
"PLAYER RESULT: true"
"PLOGIN: authenticated with : ["68",[[],["ItemPainkiller","ItemBandage"]],["DZ_Patrol_Pack_EP1",[[],[]],[[],[]]],[231,0,0],false,"2.1","Survivor2_DZ",true,false]"
"Attempting to switch model"
"[]"
"[]"
"Swichtable Unit Created. Equipment:"
"[]"
"[]"
"[[],[]]"
"[[],[]]"
"Attempting Phase two..."
"Finished..."
"DEBUG: loadscreen guard ended."
"Client Time: Time synced from server to [2013,4,17,11,59]"
"player4358144 = player"
"FPS: 6"
"FPS: 6"
Array index out of range
"Client Time: Time synced from server to [2013,4,17,11,40]"
"FPS: 51"
"FPS: 52"
"SPAWNING WITH CUSTOM LOOT"
"SPAWNING WITH CUSTOM LOOT"
"Client Time: Time synced from server to [2013,4,17,11,46]"
"FPS: 47"
"FPS: 47"
 
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