[GG] DayZEpoch - 1.0.1.4 - (Regular|3D:ON|CH:ON)| 300+ Vehicles | ts3.goodgamecommunity.com

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[GG] Epoch | Smooth | RolePlaying | Lots Of Vehicles | Auto refuel | Sarges Ais

ip and port
142.4.215.209:2412​

[GG] is a DayZ RolePlaying community, with a highly customized mod to make it perfect for RolePlaying. Our community consists of mature and decent people, and we'll welcome anyone with open arms.

Features (details are further down this post):

- New player starter skins;
- New cars;
- New variations of the vanilla cars;
- Loot table rewritten from scratch;
- Over 60 weapon types;
- RP items in the loot table;
- Custom areas on the map;
- Perma camps;
- NPC "cleaning" patrols;
- Real fatigue and encumberance;
- Active admins;
- Awesome events;
- Companion dogs






  • Currency System- Gold, Silver, Copper, Tin and Aluminum Bars.
  • Smelting System- Ability to smelt certain metals from readily available materials.
  • Crafting System- Ability to craft certain items (Wooden Shed, Fence, Tent, etc).
  • Base Building System- Ability to have your own plot of land to build on. By using the crafting system you can create and build Sheds, Fences, Gates, and more to customize your camp.
  • Tree Cutting System- Ability to harvest wood from a tree, then have it fall down after. You will collect more wood the taller the tree.
  • Tag Friendly Players- Get a visual identifier for those you have made friends with.
  • Kill Message Board- Each Trader City contains a Kill Message Board that lists all the kills/deaths in the server since the last restart.
  • Traders
  • Dynamic Vehicle Spawn System- DayZ fixed vehicle spawns replaced with random vehicle spawns anywhere near buildings or roads throughout the map.
  • Dynamic Road Debris System- DayZ debris system replaced by random vehicle wrecks and debris that spawn on roads with loot.
  • Debris Removal- Ability to remove road debris and get a chance to receive a random vehicle part.
  • Vehicle Ownership- Purchased vehicles come with a key that is used to lock/unlocked the vehicle.
  • Cargo Check - Ability to check the free storage space available (Vehicles, Tents, Safes, etc).
  • Salvage Parts- Remove wheels and window glass from vehicles. The higher the damage to the part the higher the chance the part will break and be destroyed.
  • Siphon Fuel- Fill Empty Jerry Cans on vehicles if they have enough fuel.
  • Custom new Items:
    • Gold, Silver, Copper, Tin and Aluminum Bars.
    • Key- used to lock/unlock vehicles.
    • Keymakers Kit- ability to copy keys used to lock/unlock vehicles.
    • Personal Safe- Owner lockable storage with a 4 digit combination.
    • 30 Meter Plot Pole- ability to build on a piece of land.
    • Fishing Pole - ability to fish for food in the ocean.
    • Fuel Barrel - much larger container to hold fuel in (careful it's really heavy).
    • Energy Drink - very rare (it has wings).
    • Zombie Parts Bag - Gut zombies.
    • Bio Meat - Adds 1600 hp when eaten but higher chance to get infected.
  • More Wearable Clothing
    • Female characters can switch clothes to other female skins.
  • Infected Player
    • Die while infected and you will return as a random infected player.
    • Walk or crawl like a Zombie.
    • Practically invisible to other zombies both sight and hearing.
    • Can run very fast without sprinting.
    • Cannot use any items or carry weapons.
    • Cannot bleed.
    • Cannot drive or ride in vehicles.
    • Infected Player Skills
      • Raise Horde- Calls all zombies to your location within 100m.(zombies will detect and attack the infected player)
      • Attack- Short range melee attack causes bleeding, broken legs and/or infection
      • Feed - Only way to gain health is by feeding on dead players or wild animals.






Our main priority has been increasing variations all over. You can come across 60+ weapons, a huge variety of vehicles, and new custom RP items such as cigarettes or vodka. We believe this will result in increased trading and interaction between players, and it offers a wide range of RP opportunities.

But don't get it wrong, we also had the lone-wolf in mind. To increase the experience of average gameplay, we've rewritten the loot-table. You'll really feel the presence of the infected, you'll feel the absence of food, and you'll really push your limits far beyond what you are used to.

Fatigue - The fatigue mod does exactly what you'd think it does: it wears you off if you're carrying too much weight. Items that would weigh much in real life, will weigh much in the game as well. You won't be running around with all spare parts for your car in your backpack to put it that way.

NPC Cleaning Groups - Patrols of anti-infection cleaning squads are spread around the map. These are hostile to any survivor, and one should keep a distance.

Vehicles - We've added a lot of new custom cars, such as new trucks, new pickups and a Survivor Humvee. We've also retextured and recolored many of the existing cars, to make them more unique and personal for the owners. That good old GAZ might just be interesting after all!

Weapons - For the weapon freaks out there, chances are you'll find your favorite weapon with our mod. We have as many as 65 types of weapons laying around all over the map.

Custom areas- To spice up the map, we removed all the the randomly generated overlapping debris that was in the DayZ mod to begin with, and added new interesting areas to scavenge.

Permanent camps- We also offer permanent camps here at Apocalypse RP. We won't to go into detail right here, but it basically means that you can build a camp that will be implemented directly to the map - and you can make it pretty cozy!





teamspeak = tsdal1.vilayer.com:4039
 
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