*HELP*Chernarus Missions, AI vehicles exploding upon entering

DangerRuss

OpenDayZ Rockstar!
I can't seem to find anything about this.... the only thing I can find is someone tried this and said it worked. Im going to try it myself. Im running sarge so idk if I need to change DZAI to SARGE or something of that nature?

Code:
if(vehicle _x != _x && (vehicle _x getVariable [""Mission"",0] != 1) && !(vehicle _x in _safety) && (isPlayer _x)  && (typeOf vehicle _x) != ""ParachuteWest"" && (vehicle _x getVariable [""DZAI"",0] != 1)) then {" \n

EDIT this would replace the line of code in my server_cleanup.fsm
 
If you gave me the line that is default in your server_cleanup.fsm I could give you the correct line you need.

Also to save redundancy you can go through all your missions (SM1.sqf etc) and change every
setVariable ["Mission",1,true];
to
setVariable ["DZAI",1,true];
Although I thought DZAI uses
setVariable ["Sarge",1,true];
by default now.

Are you using the newest version of DZAI from the github?
 
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