Ok so i have some scripts on and in my init.sqf file i have this
//Load in compiled functions
call compile preprocessFileLineNumbers "custom\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early)
progressLoadingScreen 0.1;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf"; //Initilize the publicVariable event handlers
progressLoadingScreen 0.2;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf"; //Functions used by CLIENT for medical
progressLoadingScreen 0.4;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; //Compile regular functions
call compile preprocessFileLineNumbers "custom\snap_build\compiles.sqf";
call compile preprocessFileLineNumbers "Recover_Skin\compiles.sqf";
progressLoadingScreen 0.5;
call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs
call compile preprocessFileLineNumbers "Scripts\compiles.sqf"; //Compile custom compiles
call compile preprocessFileLineNumbers "logistic\init.sqf";
progressLoadingScreen 1.0;
where the two lines say
call compile preprocessFileLineNumbers "Scripts\compiles.sqf"; //Compile custom compiles
call compile preprocessFileLineNumbers "logistic\init.sqf";
above them is
call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs
Thats for the traders but it breaks the traders i have tried moving the other 2 lines to see if it would fix it but it seems like that have to be there.
//Load in compiled functions
call compile preprocessFileLineNumbers "custom\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early)
progressLoadingScreen 0.1;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf"; //Initilize the publicVariable event handlers
progressLoadingScreen 0.2;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf"; //Functions used by CLIENT for medical
progressLoadingScreen 0.4;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; //Compile regular functions
call compile preprocessFileLineNumbers "custom\snap_build\compiles.sqf";
call compile preprocessFileLineNumbers "Recover_Skin\compiles.sqf";
progressLoadingScreen 0.5;
call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs
call compile preprocessFileLineNumbers "Scripts\compiles.sqf"; //Compile custom compiles
call compile preprocessFileLineNumbers "logistic\init.sqf";
progressLoadingScreen 1.0;
where the two lines say
call compile preprocessFileLineNumbers "Scripts\compiles.sqf"; //Compile custom compiles
call compile preprocessFileLineNumbers "logistic\init.sqf";
above them is
call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs
Thats for the traders but it breaks the traders i have tried moving the other 2 lines to see if it would fix it but it seems like that have to be there.