how i remove all traders and traders map markers from my server?

herculys

Member
Epoch 1.0.5.1 Server.
i want to remove these map markers and traders, because my server has alot of car around 1k and this traders + cars make the server start slow.

please i need a little help.
 
got it
deleted traders from database,
edited init.sqf and commented
progressLoadingScreen 0.5;
//call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs

and edited mission.sqm removing class traders and sensors.
 
got it
deleted traders from database,
edited init.sqf and commented
progressLoadingScreen 0.5;
//call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs

and edited mission.sqm removing class traders and sensors.
 
See that? You didn't need any help, all you needed was 44 minutes of your time to poke around and find out what to do .. SOOO many people could find their own fix to their own issues if they devoted some time to the problem and did some research. Nobody is more willing to help than me (I literally have to poke myself in the eye to NOT answer a post ... even when i dont know the answer o_O) but its nice when someone puts forth some effort of their own as well.
GOOD JOB !!!
 
but the vendors are still in map, how i remove they?
H5DRRxM.jpg


and thanks for your help.
 
The file you disabled is actually the menus for the traders ...

Traders are actually loaded in the server with this script in your dayz_server/missions folder

hvM0fNn.png


and you want to disable that file from being loaded in your mission init.sqf around line 125

L9cGcct.png
 
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