How to show an Icon on the map of a building location?

I just put in a outpost on my server, and was wanting to know how I can add a icon on the map showing its location (sort of like a icon location of a trader city). Is it done within the mission.sqf?
 
Oh i see it is in the mission.sqf! So how can I find the position cords of the outpost so it will be labeled in the correct area of the map?
 
Just use the marker space to add one more marker ( you have to IE : copy and paste your last marker, add 1 more number to the item number and on top of marker block one more number of total item quatity ....

for exemple on top of the marker block to begin:

class Markers
{
items=29; <==== you have to edit this if you add 1 new marker just change this 29 for 30
class Item0
{
position[]={10010.905,110.96082,10448.559};
name="center";
type="Empty";
};
class Item1
{
position[]={10153.301,0.48597428,-4593.061};
name="respawn_west";
type="Empty";
};
class Item2
{
position[]={1511.1515,6.4048538,11479.399};
name="spawn0";
type="Empty";
};

now at the end of marker block copy and paste your last marker and edit it then this ...

class Item27
{
position[]={10845.72,0.00021362305,12651.323};
name="Champ de Cannabis";
text="Champs de Cana";
type="mil_circle";
colorName="ColorBlack";
};
class Item28
{
position[]={12360.558,0.00052165985,18577.451};
name="Base ONU";
text="Base ONU";
type="mil_circle";
colorName="ColorBlack";
};
};


Will be edited ....

class Item27
{
position[]={10845.72,0.00021362305,12651.323};
name="Champ de Cannabis";
text="Champs de Cana";
type="mil_circle";
colorName="ColorBlack";
};
class Item28
{
position[]={12360.558,0.00052165985,18577.451};
name="Base ONU";
text="Base ONU";
type="mil_circle";
colorName="ColorBlack";
};
class Item29
{
position[]={X,Z,Y}; <== place an object in the editor, get back their coordinated and be sure to edit X,Y,Z in X,Z,Y
name="Base ONU"; <=== Chande the name ( optional)
text="Base ONU"; <=== The name of the marker on map
type="mil_circle"; <=== Kind of marker, check out your other marker kind to found which you wanting
colorName="ColorBlack"; <=== color of the marker, check out other marker to found which you wanting
};
};

Save and repack, your marker will appear now...
 
Shouldn't matter which mod it is as far as I know.
When I ran Overpoch I had no problems with markers, and I tried a lot of them.
 
yea I mil_Dot definitely didn't work for me. mil_Dot is the icon used in epoch for some of the lesser traders. When I tried using it, nothing showed on the map.
 
maybe it's because Im using a script to add the markers instead of adding them directly to the mission.sqm but even mil_circle doesn't work.
 
yea I just tried adding them to the class marker section and no luck.
Here's the class marker section, the two I added are the last two.
Code:
class Markers
    {
        items=10;
        class Item0
        {
            position[]={7839,0,8414};
            name="center";
            type="Empty";
        };
        class Item1
        {
            position[]={-18697,0,25815};
            name="respawn_west";
            type="Empty";
        };
        class Item2
        {
            position[]={4932,0,1989};
            name="spawn0"; //spawn_balota
            type="Empty";
        };
        class Item3
        {
            position[]={2236,0,1923};
            name="spawn1"; //spawn_kamenka
            type="Empty";
        };
        class Item4
        {
            position[]={8738,0,2122};
            name="spawn2"; //spawn_cherno
            type="Empty";
        };
        class Item5
        {
            position[]={10909,0,2422};
            name="spawn3"; //spawn_elektro
            type="Empty";
        };
        class Item6
        {
            position[]={13510,0,5249};
            name="spawn4"; //spawn_sol
            type="Empty";
        };
        class Item7
        {
            position[]={12048,0,8352};
            name="spawn5"; //spawn_berezino
            type="Empty";
        };
        class Item8
        {
            position[]={4006.75,0.001,8054.73};
            name="DichinaBase";
            text="Fort";
            type="mil_circle";
            colorName="ColorBlack";
        };
        class Item9
        {
            position[]={7274.69,0.001,9738.08};
            name="OldFieldsBase";
            text="Fort";
            type="mil_circle";
            colorName="ColorBlack";
        };
    };
};
 
I just switch to "Vehicle" which is a fairly small dot. Not sure why the mil_dot/circle ones aren't working, must be an overwatch thing.
 
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