I have a basic private server on my PC that I use for experimenting, base and map customization, etc. Currently I do not have any mods installed and it was working fine up until I installed Infistar. I followed the instructions to the letter and now I get stuck at a black screen that says "Waiting for server to start authentication" where it counts to 120 then times out and dumps me back to the screen where I select my player slot. I emailed infistar about this however I know he is swamped and so I thought I could ask here and see if anyone else has some insight into what might be going on.
I also double checked the server_fucntion.sqf alterations from the Infistar instructions, cross referenced them to an instructional video I found and they appear to be correct.
There are 2 possible commands to enter into this file:
06. copy paste:
[] spawn {[] execVM "\z\addons\dayz_server\init\AH.sqf";};
or
#include "AH.sqf"
I have tried both of these and I get the same resulting error message. Can anyone tell me the difference between the two and why you might use each of them?
Lastly I wonder if this is related to the battleye filters. My server is Epoch and I used the filters from the "epoch AND overpoch" folder and placed them in Desktop\Overpoch Server\Battleye per the video.
I also double checked the server_fucntion.sqf alterations from the Infistar instructions, cross referenced them to an instructional video I found and they appear to be correct.
There are 2 possible commands to enter into this file:
06. copy paste:
[] spawn {[] execVM "\z\addons\dayz_server\init\AH.sqf";};
or
#include "AH.sqf"
I have tried both of these and I get the same resulting error message. Can anyone tell me the difference between the two and why you might use each of them?
Lastly I wonder if this is related to the battleye filters. My server is Epoch and I used the filters from the "epoch AND overpoch" folder and placed them in Desktop\Overpoch Server\Battleye per the video.