You probably read this thoughts very often. Many kids are spoiled by easy 5-minute map creators from other games, where you obtain visible results after at least 10 minutes.
I know the complex arma system of creating maps, associated with terrain areas for either walking sounds, streets, climatic changes and so on.
I'm a programmer and hence do not care much about these things. Oh well 4 years as webdesigner also didnt help the idea.
Within the last weeks i wrote some easy-going scripts like a very lightweight ai spawn script. It is not as hard as expected.
Then i started to create a map in my head. It seems to be fine, since i did not need to change it yet
Now im trying to get into actually building it, but here goes my motivation.
Since im a programmer, my head simply doesnt suit the idea of map making (if it was pure code, maybe).
There are tons of easy-going tutorials about this topic, featuring at least 50 different tools and about 200 different ways. But they all share the same parameters: 1. They are absolutely not suited for productive usage. 2. They are mostly like outdated (some of the tools do not even exist anymore). 3. They only scratch on certain parts of the surface, never go into detail.
By browsing the net for instructions i came to a point which i share with pretty much everyone who ever wanted to establish the same: I have a job and cant afford to study the tools for 10 hours a day so i could get an output after 2-3 months.
What do i search for?
A brave guy who successfully made a map in the last 500 days.
A guy who remembers the steps, who could recreate one, who could describe the process not only for an example, but a final version. Or even somebody who would invest some real time.
Before you respond, please check on the topic and google similar requests. After you did that, count the amount of maps which are available for dayz at the moment in relation of map-creation requests.
What would be my goals?
Well easy said, if i had the map in my head before me, i would create something known but still unique, combining the thriller of classic dayz, the collecting mania from origins, the proudness of building bases from epoch, the goosebumps from playing namalsk. Everything in a long-term story to tell for each and every player him/herself.
I know the complex arma system of creating maps, associated with terrain areas for either walking sounds, streets, climatic changes and so on.
I'm a programmer and hence do not care much about these things. Oh well 4 years as webdesigner also didnt help the idea.
Within the last weeks i wrote some easy-going scripts like a very lightweight ai spawn script. It is not as hard as expected.
Then i started to create a map in my head. It seems to be fine, since i did not need to change it yet
Now im trying to get into actually building it, but here goes my motivation.
Since im a programmer, my head simply doesnt suit the idea of map making (if it was pure code, maybe).
There are tons of easy-going tutorials about this topic, featuring at least 50 different tools and about 200 different ways. But they all share the same parameters: 1. They are absolutely not suited for productive usage. 2. They are mostly like outdated (some of the tools do not even exist anymore). 3. They only scratch on certain parts of the surface, never go into detail.
By browsing the net for instructions i came to a point which i share with pretty much everyone who ever wanted to establish the same: I have a job and cant afford to study the tools for 10 hours a day so i could get an output after 2-3 months.
What do i search for?
A brave guy who successfully made a map in the last 500 days.
A guy who remembers the steps, who could recreate one, who could describe the process not only for an example, but a final version. Or even somebody who would invest some real time.
Before you respond, please check on the topic and google similar requests. After you did that, count the amount of maps which are available for dayz at the moment in relation of map-creation requests.
What would be my goals?
Well easy said, if i had the map in my head before me, i would create something known but still unique, combining the thriller of classic dayz, the collecting mania from origins, the proudness of building bases from epoch, the goosebumps from playing namalsk. Everything in a long-term story to tell for each and every player him/herself.