Modify existing .sqf through editor

arkmal

New Member
Hi all !

All is in the title !

My problem is, after loading severals addons on my map, that some buildings are completely on the others. I would like to suppress some (and get few barracks less as well).
I've read lots of topics about scripting now, but still be a noob ! ^^

Is there a way to load a .sqf file inside the editor, so I can modify it ?
 
Nope. You need the original mission.biedi file too. I'm about 99% confident in my answer. when using the editor the files are saved in two's...one is a mission.biedi and the other is a mission.sqf.
 
@Chris
This isn't entirely true. I created a tool just for this situation. In fact, it's in the map additions section and it's stickied. I called it the sqf to biedi converter. In the post there's a video and I show you how to use it.

@arkmal
Here's a link to the tool m8 http://opendayz.net/threads/release-sqf-to-biedi-converter-importer.15424/

I should note, that it's not entirely bug free, but as you can see in the vid, it works as intended.

Indeed. I do remember seeing that now. Thanks for the reminder Jay.
 
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