Need feedback from DZAI users using beta 112555

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Buttface

OpenDayZ Rockstar!
Hi, if you are using DZAI with the latest beta (112555), I would like to ask you to help check whether there are any issues. If there are any issues, please report with the following information:

1. What is the error found in your RPT log.
2. Did this error appear with the previous beta patch?
3. Does this error have any noticeable impact ingame? If so, what is the impact? (ie: AI not spawning)

Of course, if you're using 2.0.0 (Final) and are experiencing no issues at all, please report that you have no problems.

Please note that I'm still incredibly busy between RL and making some massive changes to DZAI code so my responsiveness will be slow.
 
Epoch w/newest patch

It appears the parachutes from AI do not disappear. Other than that, things are working fine with the update. I also noticed the same thing with the WAI paratrooper. Any suggestions?

1. Have not noticed any errors in the RPT pertaining to the cleaning up parachutes.
2. Error was not present in previous patch
3. Has zero impact on server performance or script functionality. Just more of an annoyance.
4. Using 2.0.0

As always BF keep up the great work, take care!
 
Code:
18:08:25 Error in expression <elipatrols};
sleep 3;

_objectMonitor = _objectMonitor - [objNull];
};


{
priva>
18:08:25  Error position: <_objectMonitor - [objNull];
};


{
priva>
18:08:25  Error Undefined variable in expression: _objectmonitor
18:08:25 File z\addons\dayz_server\DZAI\scripts\DZAI_scheduler.sqf, line 58

Version 1.8.1.1
however looks like it still works ok.
 
Thanks everyone for your input so far. The parachutes issue is related to the beta patch itself and is affecting everything Arma2 related, not just DayZ scripts. With the beta, objects and vehicles aren't properly deleted even when using the deleteVehicle scripting command, so for now it looks like we have to wait for another beta patch.

@ekroemer: Do not worry, as long as my immediate reply isn't needed nobody is wasting anyone's time. I will keep reading posts as they come and make any code changes as they're needed. I'm keeping my test environment on the previous beta patch so as to avoid any bugs related to the current beta. If there is any gamebreaking bug with DZAI due to the beta I will try to do something as soon as I can.

@mbnq: Thanks for your log samples, but I have to strongly recommend you update to 2.0.0 when and if you can. The amount of fixes and improvements from 1.8.1.1 to 2.0.0 is quite significant. See the complete changelog here: https://raw.githubusercontent.com/dayzai/DZAI/master/changelog_archive.txt
 
You're right Buttface, thanks. I'm going to migrate to new version soon. Anyway my 1.8.1.1 isn't really this version itself, I've made a lot of customisation and I've already implemented some of your fixes from newer versions :)

I’d like to take this opportunity to thank you for developing dzai, which is the best dayz ai module ever.
 
Installed today and getting these errors:

12:58:42 Error in expression <nes _unit);
for "_i" from 0 to ((count (_loadout select 0)) - 1) do {
if (((_uni>
12:58:42 Error position: <_loadout select 0)) - 1) do {
if (((_uni>
12:58:42 Error Undefined variable in expression: _loadout
12:58:42 File z\addons\dayz_server\DZAI\compile\group_manager.sqf, line 148

running Arma 112555
Epoch Napf 1.0.5.1

can see any problems with the AI that spawn

MegaZ
 
Hello Buttface,
i have the newest Version and for the first time some HeliPatrols.
I shot a mi17 and the Pilot needed to land and at the same time i got this:

Code:
22:05:23 "DZAI Debug: Group <NULL-group> has exited hunting phase. Moving to patrol phase. (fn_seekPlayer)"
22:05:23 Error in expression <Statements = if ((_max_dist >= 100) && {_searchLoot}) then {"if ((random 3) > 2)>
22:05:23   Error position: <_searchLoot}) then {"if ((random 3) > 2)>
22:05:23   Error Undefined variable in expression: _searchloot
22:05:23 File z\addons\dayz_server\DZAI\compile\BIN_taskPatrol.sqf, line 59
22:05:23 Error in expression < ["unitType","unknown"];
_allowWater = (_unitType == "aircustom");
_searchLoot =>
22:05:23   Error position: <_unitType == "aircustom");
_searchLoot =>
22:05:23   Error Undefined variable in expression: _unittype
22:05:23 File z\addons\dayz_server\DZAI\compile\BIN_taskPatrol.sqf, line 51
22:05:23 Error in expression <max_dist / 5.5;
_completionRadius = if (_isVehicle) then {(5 + _slack) max 75} e>
22:05:23   Error position: <_isVehicle) then {(5 + _slack) max 75} e>
22:05:23   Error Undefined variable in expression: _isvehicle
22:05:23 File z\addons\dayz_server\DZAI\compile\BIN_taskPatrol.sqf, line 73
22:05:25 Error in expression <t 0);
_b = 0 + (_wp_pos select 1);

if (_searchLoot) then {



_bldgpos = [];
_b>
22:05:25   Error position: <_searchLoot) then {



_bldgpos = [];
_b>
22:05:25   Error Undefined variable in expression: _searchloot
22:05:25 File z\addons\dayz_server\DZAI\compile\BIN_taskPatrol.sqf, line 113
22:05:25 Error in expression <t 0);
_b = 0 + (_wp_pos select 1);

if (_searchLoot) then {



_bldgpos = [];
_b>
22:05:25   Error position: <_searchLoot) then {



_bldgpos = [];
_b>
22:05:25   Error Undefined variable in expression: _searchloot
22:05:25 File z\addons\dayz_server\DZAI\compile\BIN_taskPatrol.sqf, line 113
22:05:26 Error in expression <t 0);
_b = 0 + (_wp_pos select 1);

if (_searchLoot) then {



_bldgpos = [];
_b>
22:05:26   Error position: <_searchLoot) then {



_bldgpos = [];
_b>
22:05:26   Error Undefined variable in expression: _searchloot
22:05:26 File z\addons\dayz_server\DZAI\compile\BIN_taskPatrol.sqf, line 113
22:05:26 Error in expression <t 0);
_b = 0 + (_wp_pos select 1);

if (_searchLoot) then {



_bldgpos = [];
_b>
22:05:26   Error position: <_searchLoot) then {



_bldgpos = [];
_b>
22:05:26   Error Undefined variable in expression: _searchloot
22:05:26 File z\addons\dayz_server\DZAI\compile\BIN_taskPatrol.sqf, line 113
22:05:28 Error in expression <t 0);
_b = 0 + (_wp_pos select 1);

if (_searchLoot) then {



_bldgpos = [];
_b>
22:05:28   Error position: <_searchLoot) then {



_bldgpos = [];
_b>
22:05:28   Error Undefined variable in expression: _searchloot
22:05:28 File z\addons\dayz_server\DZAI\compile\BIN_taskPatrol.sqf, line 113
22:05:30 Error in expression <"MOVE";
_wp setWaypointCompletionRadius _completionRadius;
_wp setWaypointTimeou>
22:05:30   Error position: <_completionRadius;
_wp setWaypointTimeou>
22:05:30   Error Undefined variable in expression: _completionradius
22:05:30 File z\addons\dayz_server\DZAI\compile\BIN_taskPatrol.sqf, line 166
22:05:30 Error in expression <"MOVE";
_wp setWaypointCompletionRadius _completionRadius;
_wp setWaypointTimeou>
22:05:30   Error position: <_completionRadius;
_wp setWaypointTimeou>
22:05:30   Error Undefined variable in expression: _completionradius
22:05:30 File z\addons\dayz_server\DZAI\compile\BIN_taskPatrol.sqf, line 166
22:05:31 Error in expression <"MOVE";
_wp setWaypointCompletionRadius _completionRadius;
_wp setWaypointTimeou>
22:05:31   Error position: <_completionRadius;
_wp setWaypointTimeou>
22:05:31   Error Undefined variable in expression: _completionradius
22:05:31 File z\addons\dayz_server\DZAI\compile\BIN_taskPatrol.sqf, line 166
22:05:31 Error in expression <"MOVE";
_wp setWaypointCompletionRadius _completionRadius;
_wp setWaypointTimeou>
22:05:31   Error position: <_completionRadius;
_wp setWaypointTimeou>
22:05:31   Error Undefined variable in expression: _completionradius
22:05:31 File z\addons\dayz_server\DZAI\compile\BIN_taskPatrol.sqf, line 166
22:05:32 Error in expression <















};
uiSleep 0.5;
};

if (_searchLoot) then {

_wp1 = _grp addWayp>
22:05:32   Error position: <_searchLoot) then {

_wp1 = _grp addWayp>
22:05:32   Error Undefined variable in expression: _searchloot
22:05:32 File z\addons\dayz_server\DZAI\compile\BIN_taskPatrol.sqf, line 189
22:06:25 "DZAI Debug: Added AI vehicle patrol type Mi17_DZ to respawn queue. Queue position 1. Wait Time 716.165 (respawnHandler)"
22:06:25 "DZAI Extended Debug: Time to first respawn set to 716.165 seconds."
22:06:25 "DZAI Debug: AI helicopter Mi17_DZ landed at 143012."
I do not realize any ingame inpacts.
 
The error is because the dynamic AI player-hunting isn't able to properly handle cases where the AI group has been completely killed. To suppress these errors, set DZAI_huntingChance = 0 in your dzai_config.sqf to turn off player-hunting. A fix should be out tomorrow sometime.

Also, closing this thread because Beta 112555 is no longer the latest beta patch and so the thread is no longer needed. If you still need help or have errors please don't hesitate to open a new thread.
 
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