Need help with dzgm

dude I tried that , if I delete for exmple playableUnits = [player]; infistar doesn´t load as if it wasn´t installed
Let-me-look.jpg



solution: stop using infistar.
 
I am not trolling. People keep giving you advice and you keep telling them they are wrong. And you dont seem to be appreciate the help, quite the opposite.

Now betterdedthanzed pointed out the part to edit infistar and you denied that is an issue also. If you edit a file the same as hundreds of others do, but it doesnt work for YOU then its something YOU have that is wrong. If the script works when infistar is disabled then OBVIOUSLY the issue is in your infistar script. By saying infistar doesnt load when edited, then OBVIOUSLY you did it wrong.

My solution will work, dont use infistar or pm him and ask for support ... I mean you paid for it, get the support :D (i dont really care if you paid for it or not)
I do not use infistar, its not useful for anything except,allowing admins to cheat in-game or to abuse players.
 
I am not trolling. People keep giving you advice and you keep telling them they are wrong. And you dont seem to be appreciate the help, quite the opposite.

Now betterdedthanzed pointed out the part to edit infistar and you denied that is an issue also. If you edit a file the same as hundreds of others do, but it doesnt work for YOU then its something YOU have that is wrong. If the script works when infistar is disabled then OBVIOUSLY the issue is in your infistar script. By saying infistar doesnt load when edited, then OBVIOUSLY you did it wrong.

My solution will work, dont use infistar or pm him and ask for support ... I mean you paid for it, get the support :D (i dont really care if you paid for it or not)
I do not use infistar, its not useful for anything except,allowing admins to cheat in-game or to abuse players.

dude that didn´t work for nobody using my infistar version I´m not saying they are wrong I just want to try find a way to use the dgmz with my infistar version only and you know it and keep spamming in my topic stop this maybe I find an answer for this and this will help the dayz community and not this apamming you are doing

*******IF YOU DON´T KNOW HOW TO SOLVE THE PROBLEM DO NOT SPAM*******
 
I thought i gave you two viable solutions.
  1. Dont use infistar. Its not requied for dayz server. I have never used it or any other 'admin hacks'. This has been shown to fix your issue.
  2. Edit infistar correctly or ask the author for support. It works for everyone else, so its only you, not the dzgm script, not the infistr script.
Nobody can magically fix this for you just by you constantly saying "dude, i did that and it didnt work".

I tell you what, when i get home i will take a shot at editing the infistar file for you.
 
I thought i gave you two viable solutions.
  1. Dont use infistar. Its not requied for dayz server. I have never used it or any other 'admin hacks'. This has been shown to fix your issue.
  2. Edit infistar correctly or ask the author for support. It works for everyone else, so its only you, not the dzgm script, not the infistr script.
Nobody can magically fix this for you just by you constantly saying "dude, i did that and it didnt work".

I tell you what, when i get home i will take a shot at editing the infistar file for you.
ok it would be cool maybe I´m editing it wrong and it not working I´ll test with your edited file then
 
Actually it's pretty simple: your version is outdated and everybody who has purchased infistar has the newest version which works with dzgm. So there is no reason to get this done for "your" version.
I use it with the newest version and guess what, no problems at all :)
 
Actually it's pretty simple: your version is outdated and everybody who has purchased infistar has the newest version which works with dzgm. So there is no reason to get this done for "your" version.
I use it with the newest version and guess what, no problems at all :)

you should just send me the edited file so I could test it and tell if it works or not but you keep repeating the same thing over and over again , that´s why I said you spamming this topic , what if someone comes up with a solution for that ? what will you say dude ?
 
you keep saying people should "come up with a solution". the solution is either you edited it wrong (unlikely because you seem like a bright guy o_O ) or the infistar is outdated as schwede says.
all i know is for sure is that base building 1.3 was this EXACT issue and after a week or two infistar was updated and it worked. i dont think anyone managed to find the fix in the old code because ah.sqf is rather complex (for me anyways).

upload your ah.sqf file (original unedited version) to dropbox and send me the link
 
you keep saying people should "come up with a solution". the solution is either you edited it wrong (unlikely because you seem like a bright guy o_O ) or the infistar is outdated as schwede says.
all i know is for sure is that base building 1.3 was this EXACT issue and after a week or two infistar was updated and it worked. i dont think anyone managed to find the fix in the old code because ah.sqf is rather complex (for me anyways).

upload your ah.sqf file (original unedited version) to dropbox and send me the link
I couldn´t find the option for pm you so here it is when you download the file let me know so I can delete it
 
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I couldn´t find the option for pm you so here it is when you download the file let me know so I can delete it

https://www.dropbox.com/s/2hwpl735hljm46l/AH.sqf?dl=0

Thats a VERY old version of infistar if you have actually paid for it then send him and email and he will send you an update I use infistar along side dayz GM and all works fine and haven't you already been told not to post his anti hack ?
 
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i can not belive this! Are you serious?!
ShootingBlanks already told you that this code is not for public!
Looks like you have there a 100% leaked version which will never work with the projects you want to have on your server. This version is about 6 months old and you already posted twice the code public which you are defently not allowed by the terms and condition, which you probably never read in which case means you just use a leaked version. I know exactly what i'm talking about then i already saw this version couple of times from users which also used it and had the same problems.
Anyway This means i will not give you any further support on any of your problems since you simply disrespect others work and even refuse to accept right solutions.
 
Now here you go. These are the steps to follow and the result is inserted inline.

Code:
1. In AHConfig.sqf add 55510 to allowed dialogs:
_ALLOWED_Dialogs = [-1,106, ... ,55510];
LkrFMjb.png


Code:
2. In AH.sqf find and delete these statements:
playableUnits = [player]; (two occurrences)
DvsdNK8.png

Exists only ONCE, so you could not have followed this step
Code:
lbSetData='no';
BV8ZKe4.png

does not exist so you could not have followed this step
Code:
createMarkerLocal='no';
setMarkerTextLocal='no';
setMarkerTypeLocal='no';
Same for these 3 items, not found, therefore you did not do these steps.
Code:
Find and delete these from the FNCRestored check (_FRC):
'lbSetData',
'createMarkerLocal',
'setMarkerTextLocal',
'setMarkerTypeLocal',
a7VDwjD.png

_FRC also was not found. Therefore those variables do not exist in that context
oxyDrFa.png


So you did not do this step.
Code:
3. Find the adminESPicons function. It looks like this:
Code (Text):
adminESPicons =
{
    if !(('ItemGPS' in items player) || ('ItemMap' in items player)) then
    ...
    {clearGroupIcons group _x;} forEach playableUnits;
};
Replace the whole function with the one in adminESPiconsForDZGM.sqf

jdLzbNB.png

This function DOES exist so you could replace the entire function.

So obviously, this version of AH.sqf is so far out of date that it doesn't even closely resemble what was described and edited in the instructions. Therefore you DID NOT follow the directions as it is impossible with this file.
And what it comes down to is this:
Infistar is outdated, does not even resemble the current version and needs to be disabled/updated. Is there sufficient screenshots in this post to make you believe that now? Or are you still going to wait for someone who 'represents the dayz community' to provide you with a fix for your issue because we are all trolls and/or spammers?
 
Now here you go. These are the steps to follow and the result is inserted inline.

Code:
1. In AHConfig.sqf add 55510 to allowed dialogs:
_ALLOWED_Dialogs = [-1,106, ... ,55510];
LkrFMjb.png


Code:
2. In AH.sqf find and delete these statements:
playableUnits = [player]; (two occurrences)
DvsdNK8.png

Exists only ONCE, so you could not have followed this step
Code:
lbSetData='no';
BV8ZKe4.png

does not exist so you could not have followed this step
Code:
createMarkerLocal='no';
setMarkerTextLocal='no';
setMarkerTypeLocal='no';
Same for these 3 items, not found, therefore you did not do these steps.
Code:
Find and delete these from the FNCRestored check (_FRC):
'lbSetData',
'createMarkerLocal',
'setMarkerTextLocal',
'setMarkerTypeLocal',
a7VDwjD.png

_FRC also was not found. Therefore those variables do not exist in that context
oxyDrFa.png


So you did not do this step.
Code:
3. Find the adminESPicons function. It looks like this:
Code (Text):
adminESPicons =
{
    if !(('ItemGPS' in items player) || ('ItemMap' in items player)) then
    ...
    {clearGroupIcons group _x;} forEach playableUnits;
};
Replace the whole function with the one in adminESPiconsForDZGM.sqf

jdLzbNB.png

This function DOES exist so you could replace the entire function.

So obviously, this version of AH.sqf is so far out of date that it doesn't even closely resemble what was described and edited in the instructions. Therefore you DID NOT follow the directions as it is impossible with this file.
And what it comes down to is this:
Infistar is outdated, does not even resemble the current version and needs to be disabled/updated. Is there sufficient screenshots in this post to make you believe that now? Or are you still going to wait for someone who 'represents the dayz community' to provide you with a fix for your issue because we are all trolls and/or spammers?
ok now you convinced me I assume I was wrong and I should have update for the last version of it so you guys were not trolls, I´ll update for the last version then, I was beliving it could work because it works fine to me and my admins but if it really doesn´t work let´s upgrade it whatever , thanks for helping me
 
Go to step 12 in the directions for installing the group management. It clearly tells you how to modify Infistar so it'll work for everyone.
dude I tried that , if I delete for exmple playableUnits = [player]; infistar doesn´t load as if it wasn´t installed

Now take this post into consideration along with the screenshots I posted showing it was NOT possible to follow the directions in step 12.

What you need to do in the future is listen to suggestions and if you can't do EXACTLY as described then you need to say so. Completing 2 steps out of 16 is NOT 'following the directions'.
And as for this post right here http://opendayz.net/threads/need-help-with-dzgm.21393/#post-115375
You will see that no matter how much you insult people here and get belligerant when the suggestions dont fit your world view, we STILL paid attention to your posts and nobody pressed the "ignore" link on your profile. So, be grateful that these people DO represent the dayz community (not me though, I am just an attention whore and wanted to prove you wrong :p ).
 
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