I have been trying to get this the work since last night and am finally fed up... If somebody can help me get this script working I would greatly appreciate it! I can give you the mission file and the R3F script. Please help!!
Trying that now. It just said wait for host, nothing happened.. So i'm going to restore to default mission and see if its issues with the server or what.
class RscTitles
{
#include "addons\R3F_ARTY_AND_LOG\desc_rsct_include.h"
class Header
{
gameType = COOP; //DM, Team, Coop, ...
minPlayers = 1; //min # of players the mission supports
maxPlayers = 100; //Max # of players the mission supports
};
aiKills = 1;
diagRadio = 1;
diagHit = 1;
class RscText
{
type = 0;
idc = -1;
x = 0;
y = 0;
h = 0.037;
w = 0.3;
style = 0x100;
font = Zeppelin32;
SizeEx = 0.03921;
colorText[] = {1,1,1,1};
colorBackground[] = {0, 0, 0, 0};
linespacing = 1;
};
class RscPicture
{
access=0;
type=0;
idc=-1;
style=48;
colorBackground[]={0,0,0,0};
colorText[]={1,1,1,1};
font="TahomaB";
sizeEx=0;
lineSpacing=0;
text="";
};
class RscLoadingText : RscText
{
style = 2;
x = 0.323532;
y = 0.666672;
w = 0.352944;
h = 0.039216;
sizeEx = 0.03921;
colorText[] = {0.543,0.5742,0.4102,1.0};
};
class RscProgress
{
x = 0.344;
y = 0.619;
w = 0.313726;
h = 0.0261438;
texture = "\ca\ui\data\loadscreen_progressbar_ca.paa";
colorFrame[] = {0,0,0,0};
colorBar[] = {1,1,1,1};
};
class RscProgressNotFreeze
{
idc = -1;
type = 45;
style = 0;
x = 0.022059;
y = 0.911772;
w = 0.029412;
h = 0.039216;
texture = "#(argb,8,8,3)color(0,0,0,0)";
};
//
// the loading screen itself
//
class DayZ_loadingScreen
{
idd = -1;
duration = 10e10;
fadein = 0;
fadeout = 0;
name = "loading screen";
class controlsBackground
{
class blackBG : RscText
{
x = safezoneX;
y = safezoneY;
w = safezoneW;
h = safezoneH;
text = "";
colorText[] = {0,0,0,0};
colorBackground[] = {0,0,0,1};
};
/*
class nicePic : RscPicture
{
style = 48 + 0x800; // ST_PICTURE + ST_KEEP_ASPECT_RATIO
x = safezoneX + safezoneW/2 - 0.25;
y = safezoneY + safezoneH/2 - 0.2;
w = 0.5;
h = 0.4;
text = "img\nicePic.paa";
};
*/
};
class controls
{
class Title1 : RscLoadingText
{
text = "$STR_LOADING"; // "Loading" text in the middle of the screen
};
class CA_Progress : RscProgress // progress bar, has to have idc 104
{
idc = 104;
type = 8; // CT_PROGRESS
style = 0; // ST_SINGLE
texture = "\ca\ui\data\loadscreen_progressbar_ca.paa";
};
class CA_Progress2 : RscProgressNotFreeze // progress bar that will go reverse
{
idc = 103;
};
class Name2: RscText // the text on the top-left
{
idc = 101;
x = 0.05;
y = 0.029412;
w = 0.9;
h = 0.04902;
text = "";
sizeEx = 0.05;
colorText[] = {0.543,0.5742,0.4102,1.0};
};
};
//disable greeting menu
player setVariable ["BIS_noCoreConversations", true];
//disable radio messages to be heard and shown in the left lower corner of the screen
enableRadio false;
lol that is a horrible video, ive gotten many scripts to work on my server but it is an epoch. and i cant seem to get the option to tow anything on the scroll menu, maybe this is related but for my selfbloodbag script i had to pull of my fn_selfactions script and add the call on script to get the scroll optionto show up i cantfind the file that does this for this mod any help would be great, and also i treid to use standerd arma vehicals already in the script for the test but still nothing, i also assume that once i get some of the script working i will add to the vehical list every vehical under my dynamic vehical list for epoch and paste in as towable any help would b appreciated
If anyone could help me out i got the tow lift script in my pbo, but im running epoch, server runs it no black screen everything works normally but i cant get the selection to tow with the scroll mouse and basically its not functioning then is there an add to go into fn_selfactions like for the bloodbag script
Hi guys i have a epoch Panthera server that I'm trying to get tow/lift working with infistar anti hack and so far no luck what so ever, any help or ideas would be good cheers guys
Get rid of infistar. or add all the R3F calls into the whitelist. The config says if you set one option to false R3F will work but that didn't work on the server i did, and they all had to be whitelisted.
OR
you can use BTC towing and Heli Lifting. Its pretty much identical in functionality. BTC download only has heli lifting, you need to create a towing script, which I have done. I can upload it if you want to use it. There are 2 lines in the init.sqf and some edits in the description.ext but it takes about 1 minute 47 seconds to install.
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