I am sure some of you have seen this thread on tunngle, if not here's the link to it http://www.tunngle.net/community/topic/116641-official-base-building-dayz-10-w-gates-much-more/
There's a few issues with it still as it was kinda dumped up there quickly but none of them are major apart from the fact the gates don't work (no leaver etc). And the codes to use on the gates are painful, I modified this to 0# for the time being.
I've asked a few times on tunngle but posts just seem to get pushed down the line by users posting the same question time and time again so thought I would ask here
I am unable to find any reference to operate_gates.sfq, I've found all the code for the keypad, the positioning of it, the reference to the image file, the code checking and verification but I am unable to find any reference to what happens after the code is accepted.
It's supposed to grant you with an option (leaver) on the keypad, but this I don't believe is going to work as operate_gate.sqf isn't called from anywhere. In the files supplied it's mentioned in a readme.txt file that fn_selActions.sqf will now handle the operation of the gates, however there doesn't appear to be any reference to it in that file.
Am I totally missing something here? is it just a matter of me adding the operate_gates.sqf file to my init file so I get the leaver?
There's a few issues with it still as it was kinda dumped up there quickly but none of them are major apart from the fact the gates don't work (no leaver etc). And the codes to use on the gates are painful, I modified this to 0# for the time being.
I've asked a few times on tunngle but posts just seem to get pushed down the line by users posting the same question time and time again so thought I would ask here
I am unable to find any reference to operate_gates.sfq, I've found all the code for the keypad, the positioning of it, the reference to the image file, the code checking and verification but I am unable to find any reference to what happens after the code is accepted.
It's supposed to grant you with an option (leaver) on the keypad, but this I don't believe is going to work as operate_gate.sqf isn't called from anywhere. In the files supplied it's mentioned in a readme.txt file that fn_selActions.sqf will now handle the operation of the gates, however there doesn't appear to be any reference to it in that file.
Am I totally missing something here? is it just a matter of me adding the operate_gates.sqf file to my init file so I get the leaver?