New Map Cicada

xerxes

New Member
This is my first porting.
The map may look small at first but once you have the opportunity to roam around it is not that small at all.

The first test has gone good. Now its time to fix a few things then get this out to a larger test group.
Cicada_Map_zpsfe9a69e6.jpg
CICADA
- Easteuropean architecture​
- Nice Mix of Beaches and Cliffs​
- Pinewoods, Green Valleys and nice green Trees​
- 1 Capitol​
- 3 Cities​
- 7 Villiages,​
- 1 Big Military Airport ; 1 Dirtstrip for Civilian Airtraffic​
- 1 Military Camp​

Cicada Rolling Changelog
Code:
-Added RH-M14 package
 
-Added Vehicle Spawns for Database
 
-Added additional loot spawns

ToDo
Code:
-add new buildings
 
-add improved loot spawns
 
-tweak loot


Thanks go to:
Commander1985 for the map itself
Logan || Baconmaster for testings and pointing out bugs
Stapo for his db help and for being mean to me (you big bully) :)
more to follow
 
Is this still in dev? if not mind sharing? i played with cicada in the editor and it lookeed really fun for dayz
 
How to Fix GPS readings? Only the one digit X and Y. Can not find server or client contains these settings?
 
found it! :
class Grid : Grid {
offsetX = 0;
offsetY = 10240; //corrected

class Zoom1 {
zoomMax = 0.25;
format = "XY";
formatX = "000"; //corrected
formatY = "000"; //corrected
stepX = 100;
stepY = -100;
};
with such amendments coordinates database and GPS readings are the same.
 
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