AWA
Member
This time I've started completly from scratch, and I haven't removed anything from the code!
Not properly tested yet. Can be used in combination with pyBeScanner with strict remoteexec scanning to auto-ban.
All hack attempts detected are logged to arma2oaserver.rpt.
This script remotly executes code loops on all players, which checks for lots of hacks.
New stuff:
Old stuff:
http://www.mediafire.com/?y0490oqnpscfn47
How to install:
Not properly tested yet. Can be used in combination with pyBeScanner with strict remoteexec scanning to auto-ban.
All hack attempts detected are logged to arma2oaserver.rpt.
This script remotly executes code loops on all players, which checks for lots of hacks.
New stuff:
- Detection & banning of recoil manipulation
- Much better written code
- Possible detection of new hack menus
Old stuff:
- No teleporting
- No local vehicle spawns
- No godmode
- Lots of script detected
http://www.mediafire.com/?y0490oqnpscfn47
How to install:
- (% = dayz_server main folder)
- Put antihack.sqf in %\init
- Open up %\init\server_functions.sqf
- Scroll down to the bottom and add this to a new line:
Code:
[] execVM "\z\addons\dayz_server\init\antihack.sqf";
- Replace/merge your scripts.txt with this: http://pastebin.com/C9E2fTaA
- Pack/build your dayz_server.pbo!