I'm trying to fix a bug that non returns the number of rounds in disconnecting and reconnecting.
Keep count of rounds should there?:
\dayz_server\compile\server_playerDisconnect.sqf
Also, I noticed that sometimes writes count rounds, and sometimes not.
Maybe somebody has already decided this issue?
Keep count of rounds should there?:
\dayz_server\compile\server_playerDisconnect.sqf
Code:
[_object, (magazines _object), true] call server_playerSync; //This returns classes?
Also, I noticed that sometimes writes count rounds, and sometimes not.
Maybe somebody has already decided this issue?