Hello.
Two minutes before the scheduled auto restart, all the players were forced to lobby - which has never happened before.
I found this on the RPT, not sure if it has anything to do with it or not.
"nil player object attempting PV, :["","__SERVER__"]"
"z\addons\dayz_server\compile\server_onPlayerDisconnect.sqf: nil player object, _this:["","__SERVER__"]"
Anyone know if this is a common thing?
Two minutes before the scheduled auto restart, all the players were forced to lobby - which has never happened before.
I found this on the RPT, not sure if it has anything to do with it or not.
"nil player object attempting PV, :["","__SERVER__"]"
"z\addons\dayz_server\compile\server_onPlayerDisconnect.sqf: nil player object, _this:["","__SERVER__"]"
Anyone know if this is a common thing?