Question about buildings in DB

TD-4242

New Member
How difficult/functional would it be to have a script that can scan the database for tents with specific items then replace them with a different building.

I'm thinking this could be a cheap hack to allow people to build cooler bases. They could place a tent then put 5xsandbags and 5xtank traps and 5xsomething else, then on next server restart they have a larger tent and the tent is replaced.

Just an idea, i haven't actually even figured out how to place buildings into the DB yet.
 
Don't think that would be too feasible. I don't think the separate items could really be checked to be "together" and swap it for a base without some serious work on the client or DB side first. As a server admin - your SOL on that I think.
 
Hmm, I was less worried about pulling that out of the database as much as inserting a new building over top of it. I figured the problems would be the building looking right if it's placed on unlevel ground and such.
 
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