Question about configs and heli crashes...

SteveMac555

New Member
Hello,

I've set up the custom loot tables for the helicopter crashes and found out that it's spawning some loot halfway in the ground.

After digging around the script I found the following:

Code:
// Using "custom" wrecks (using the destruction model of a vehicle vs. a prepared wreck model) will result
// in the model spawning halfway in the ground.  To combat this, an OPTIONAL configuration can be tied to
// the CfgVehicles class you've created for the custom wreck to define how high above the ground it should
// spawn.  This is optional.

My question is... Where do I set the height adjustment? Could someone tell me what file that is in?

Thanks
 
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