AWESOME SCRIPT. Thank you for all the hard work.
I've got some question on vehicle despawn.
To be clear why, I had a static spawn setup with an SUV. I ended up killing them and taking the SUV. After driving down the road with it, it went POOF! along with all my gear in it.
I found the part that checks for players to depspawn vehicles
if (({isPlayer _x} count (_x nearEntities [["CAManBase","AllVehicles"],75])) == 0) then {
I'm still getting started, but based upon what I see and what happened, does this search find a player in the vehicle?
I've got some question on vehicle despawn.
To be clear why, I had a static spawn setup with an SUV. I ended up killing them and taking the SUV. After driving down the road with it, it went POOF! along with all my gear in it.
I found the part that checks for players to depspawn vehicles
if (({isPlayer _x} count (_x nearEntities [["CAManBase","AllVehicles"],75])) == 0) then {
I'm still getting started, but based upon what I see and what happened, does this search find a player in the vehicle?