SpreadTheBlood
Member
That means its looking for a texture file (.jpg or .paa) so tryCode:loadScreen = ["test1.jpg","test2.jpg","test3.jpg"] call BIS_fnc_selectRandom;
So the random sqf is no longer needed?
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That means its looking for a texture file (.jpg or .paa) so tryCode:loadScreen = ["test1.jpg","test2.jpg","test3.jpg"] call BIS_fnc_selectRandom;
progressLoadingScreen 0.8;
//Both
BIS_fnc_selectRandom = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_selectRandom.sqf"; //Checks which actions for nearby casualty
loadScreen = ["serverpic.jpg","old.jpg"] call BIS_fnc_selectRandom;
["loadScreen = "test1.jpg"","loadScreen = "test2.jpg"","loadScreen = "test3.jpg""] call BIS_fnc_selectRandom;
["loadScreen = "serverpic.jpg"","loadScreen = "old.jpg""] call BIS_fnc_selectRandom;