muggerfugger
Well-Known Member
Its ok managed to figure out how to get humanity gains .
I just created a new bodyclean.sqf with the following code in.
Code:_ai = _this select 0; _aikiller = _this select 1; _humanityBoost = 10; //Set this to whatever you want the humanity to increase by _humanity = _aikiller getVariable ["humanity",0]; _humanity = _humanity + _humanityBoost; _aikiller setVariable["humanity", _humanity,true]; sleep 600; deletevehicle _ai;
Weird didnt work for me. You just replaced the original with that right?