[Release] Namalsk Random helicrash sites

Merg

Well-Known Member
Hi everyone!

I have been working with heli crash sites a few weeks now for namalsk map and finally got it working :) So im here to share you how i did this, and a few tips while doing it

Ok lets get started.

Step 0:

Open your server.pbo with any pbo extractor, i highly recommend PBO view by Voyager & Flea.

Step 1:

After you have extracted the server.pbo, go to system folder and open the server_monitor.sqf with a program like Notepad++(if you dont have it, then get it.)

Step 2:

Click ctrl+F and search for
Code:
allowConnection = true;

Under that line you should see:

Code:
// [_guaranteedLoot, _randomizedLoot, _frequency, _variance, _spawnChance, _spawnMarker, _spawnRadius, _spawnFire, _fadeFire]
// nul = [3, 4, (50 * 60), (15 * 60), 0.75, 'center', 4000, true, false] spawn server_spawnCrashSite;

Step 3:

You can probably see the // marks in the beginning of the two lines, that makes the line to a comment witch the server does not run. So remove the // in beginning of the SECOND line like this:

Code:
// [_guaranteedLoot, _randomizedLoot, _frequency, _variance, _spawnChance, _spawnMarker, _spawnRadius, _spawnFire, _fadeFire]
nul = [3, 4, (50 * 60), (15 * 60), 0.75, 'center', 4000, true, false] spawn server_spawnCrashSite;

Now, save your file and close it.

Step 4:

Find the compile folder, and open up the server_spawnCrashsite.sqf file and open it up with Notepad++ again.

Now replace the current text in the file with this

Save and close the file.


THATS IT! Now repack your newly edited PBO and upload it to your server.

Some other things that you can add is:

Animated heli crash sites by Grafzahl:
http://opendayz.net/threads/animated-helicrashs-0-1-release.9084/

Or edit the Loot of your crash sites by unkinhead:
http://opendayz.net/threads/editing-heli-crashes-1-7-6-1-simplified.9011/

PLEASE REPORT ANY ISSUES TO ME, WITH A REPLY TO THIS POST.
 
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