Requesting Authentication / Spawn as Bird after some time / Players can't join

b4r0n

Member
hey guys,
iam have problems after setting up the following mods:
- animated crashsites
- sarge ai framework
- storageboxes (saving ammoboxes)

ive read over 9000 threads but i cant fix it:
when there are ~30 peoples on my server (root, 3,2ghz, 32gb ram, 100/100 mbit) new player cannt connect. the either stucked at requesting authentication or spawning as birds or when be is enabled Create Vehicle Restriction #1 (SeaGull line). // spawning as birds seems to be fixed.

the main problem is still the requestion authentication procedure...
more players -> longer requestition authentication
and its capped arround 35 players. maybe there is something with my mysqld?

its just a extract of the current mysqld server files. didnt configured it.
maybe you can share your improved settings
// just created another debian image only running mysqld and read some immodb performance guides -> nothing changed!

i know that there are 144 slots for groups/units. but iam justing ~30-40 npcs and every 30 minutes a crashed npc chopper. so there should be enough. it seems that these npcs not getting deleted/cleaned up. i get the following fancy error message:

Code:
 0:10:26 Warning Message: File z\addons\dayz_server\system\server_cleanup.fsm, line 33: Config: End of line encountered after  \n埄ʡi`A໩໩埍
0:10:26 Error context  \n
 
0:10:26 Warning Message: File z\addons\dayz_server\system\server_cleanup.fsm, line 34: '/FSM/States/waiting.': '"' encountered instead of '='
0:10:26 Warning Message: Config : some input after EndOfFile.

"\n埄ʡi`A໩໩埍"

maybe there is something with my charset?


Pastebin diff of my server_cleanup.fsm:
http://pastebin.com/raw.php?i=Zg6THq7F

// when i rollback my dayz_server.pbo and missionfile to reality deploy, this error still exists!

---------------------------

another error message:

Code:
21:22:09 "ERROR: Cannot Sync Character Error: No vehicle has nil characterID"
21:22:09 Bad conversion: array
21:22:09 Error in expression <r"] call server_updateObject;
} forEach nearestObjects [_pos, ["Car", "Helicopte>
21:22:09  Error position: <nearestObjects [_pos, ["Car", "Helicopte>
21:22:09  Error 0 elements provided, 3 expected
21:22:09 File z\addons\dayz_server\compile\server_playerSync.sqf, line 219

pastebin of server_playerSync.sqf: http://pastebin.com/WMF3Ztdf

the line is:
Code:
} forEach nearestObjects [_pos, ["Car", "Helicopter", "Motorcycle", "Ship", "TentStorage"], 10];

i changed it recently and added the classname of my ammoboxes (also in server_updateNearbyObjects.sqf). this made the ammoboxes storing things.
after seeing this message i changed it back.


---------------------------


iam clueless and these errors are killing my server.

please help me guys... iam trying to fix this for such a long time...
tia
 
my AI doesnt use side west, so you will never run into the max groups issue.

looks like your server_cleanup.fsm is messed up.

Try to reinstall the default one, and see if that fixes the error messages.

Sarge
 
thanks for your anwser, but the server_cleanup.fsm isnt messed up.
i also mentioned, that i tried to rollback the initial files (mission and dayz_server.pbo) from reality deploy folder. -> same error.
here is the diff from both versions: http://pastebin.com/raw.php?i=Zg6THq7F
i only edited the line i have to.

// made a full new install of dayz reality. the error stil occurs with untouched files.

hoping for 1.7.7...
 
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