save this code as showid.sqf and put it in your mission. in your init.sqf
execvm "showid.sqf";
Code:
while {true} do {
hintsilent format["classid is %1",typeof cursortarget];
sleep 2;
};
it should show you the classname of whatever you are looking at. that building is in lingor island, right? it wont work unless you have the pbo that includes that building in your mod.
i found this house on google images, i dont have this in my mod (i think) i dont found on arma 2 map editor.
my mission is epoch 1.0.5.1 from this site http://epochmod.com/a2dayzepoch.php
but thanks for the info with builds ids
Yeah, thats a lingor island building (the governors house).
But I was mistaken, when I looked at your image closer I could see the Mosque in the background. This is Zargabad so its included in the default arma2 install.
And there is your classname, I shorted the code and placed it inside of a Radio Alpha trigger Land_A_Villa_EP1
Create a 'trigger' on the editor
activation by Radio Alpha, insert your code n the Activation expression line. Place a player, and then PREVIEW. Just press 0-0-1 to activate radio alpha. You can use multiple code snippets for radio bravo, charlie etc.
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