Restriction #125

Sandbird

Valued Member!
I am trying to implement this an antihack on a 1.7.5.1 server. I just need to tweak scripts.txt a bit. Right now it kicks me with restriction #125

Code:
#125 "fnc_dynamicText;
        };", _name, _reason, _field];
 
[nil, nil, rSPAWN, [], compile _caughtxxxx] call RE;
};
};
 
 
if !(getPlayerUID"

The piece of code in the .sqf referring to is:
Code:
{
    _array = _this select 1;
    _sp = _array select 0;
    _name = _array select 1;
    _uid = _array select 2;
    _reason = _array select 3;
    _field = _array select 4;
   
 
    if (_sp) then
    {
        _caughtxxxx = format ["if !(isServer) then
        {
            ['<t size=''0.65''>Hacker - </t><t color=''#db0000'' size=''0.65''>%1</t><t size=''0.65''> For: %2 (%3)</t>',-1,-(safezoneH-1.1)/2,120,-1,0,3018] spawn bis_fnc_dynamicText;
        };", _name, _reason, _field];
       
        [nil, nil, rSPAWN, [], compile _caughtxxxx] call RE;
    };
};

Can someone please tell me what exception and where (in which line) should i put in the scripts.txt ?
I think its the call RE or the compile one...i am not sure....Been scratching my head for 3h now.

EDIT: or at least if anyone can tell me how i can tell BE to ignore scripts i wrote and put in my dayz_1.chernarus.pbo

-Thanks
 
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