Sarge AI Bandits Need Help

Could I send my mission PBO to someone and they try making the bandit AI working? I just want three bandit AI at NWAF.
 
open sar_cfg_grps_chernarus.sqf
look for,
Code:
// NWAF, 0 bandit groups, 2 soldier groups, 1 survivor groups - spawn probability ba,so,su - maximum group members ba,so,su
_check = [["max_grps","rnd_grps","max_p_grp"],[[0,2,1],[80,50,75],[4,2,4]],"SAR_area_1_4"] call SAR_AI_mon_upd;

change to,

Code:
// NWAF, 3 bandit groups, 2 soldier groups, 1 survivor groups - spawn probability ba,so,su - maximum group members ba,so,su
_check = [["max_grps","rnd_grps","max_p_grp"],[[3,2,1],[100,50,75],[4,2,4]],"SAR_area_1_4"] call SAR_AI_mon_upd;

That will give them 100% chance to spawn, change the 100 to what ever percent if you want them at a lower chance to spawn
 
open sar_cfg_grps_chernarus.sqf
look for,
Code:
// NWAF, 0 bandit groups, 2 soldier groups, 1 survivor groups - spawn probability ba,so,su - maximum group members ba,so,su
_check = [["max_grps","rnd_grps","max_p_grp"],[[0,2,1],[80,50,75],[4,2,4]],"SAR_area_1_4"] call SAR_AI_mon_upd;

change to,

Code:
// NWAF, 3 bandit groups, 2 soldier groups, 1 survivor groups - spawn probability ba,so,su - maximum group members ba,so,su
_check = [["max_grps","rnd_grps","max_p_grp"],[[3,2,1],[100,50,75],[4,2,4]],"SAR_area_1_4"] call SAR_AI_mon_upd;

That will give them 100% chance to spawn, change the 100 to what ever percent if you want them at a lower chance to spawn
Do I change the other locations to zeros?
 
open sar_cfg_grps_chernarus.sqf
look for,
Code:
// NWAF, 0 bandit groups, 2 soldier groups, 1 survivor groups - spawn probability ba,so,su - maximum group members ba,so,su
_check = [["max_grps","rnd_grps","max_p_grp"],[[0,2,1],[80,50,75],[4,2,4]],"SAR_area_1_4"] call SAR_AI_mon_upd;

change to,

Code:
// NWAF, 3 bandit groups, 2 soldier groups, 1 survivor groups - spawn probability ba,so,su - maximum group members ba,so,su
_check = [["max_grps","rnd_grps","max_p_grp"],[[3,2,1],[100,50,75],[4,2,4]],"SAR_area_1_4"] call SAR_AI_mon_upd;

That will give them 100% chance to spawn, change the 100 to what ever percent if you want them at a lower chance to spawn
Also, I did this exactly and nothing.. :/
 
or you use static spawns designated to the NWAF area - define the area first, and then have a look at how to define static spawns.

Sarge
 
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