JerryAtricks
Member
In the Sarge AI 1.5.0 instructions it says to look for this line in the server_cleanup.fsm:
and replace it with
The code in my server_cleanup.fsm looks like this:
Two questions...
1. Would I break anything by replacing that line of code?
2. What is the "ParachuteWest" ?
Also, it asks to locate and change these two lines in the scripts.txt file:
and
Those lines don't exist in my scripts.txt file, so should I add them in at the end?
Code:
if(vehicle _x != _x && !(vehicle _x in _safety) && (typeOf vehicle _x) != ""ParachuteWest"") then {" \n
and replace it with
Code:
if(vehicle _x != _x && (vehicle _x getVariable [""Sarge"",0] != 1) && !(vehicle _x in _safety) && (typeOf vehicle _x) != ""ParachuteWest"") then {" \n
The code in my server_cleanup.fsm looks like this:
Code:
if (vehicle _x != _x && !(vehicle _x in PVDZE_serverObjectMonitor) && (isPlayer _x) && (vehicle _x getVariable [""Sarge"",0] != 1) && !((typeOf vehicle _x) in DZE_safeVehicle)) then {" \n
Two questions...
1. Would I break anything by replacing that line of code?
2. What is the "ParachuteWest" ?
Also, it asks to locate and change these two lines in the scripts.txt file:
Code:
1 setFuel !"\"setFuel\"," !"z\addons\dayz_code\compile\local_setFuel.sqf" !"\"dayzSetFuel\"" !"if (_fuel >= 1.0) then { _fuel = 1.0; };\n\n_target setFuel _fuel;" !
Code:
5 setVehicleAmmo !"\"setVehicleAmmo\","
Those lines don't exist in my scripts.txt file, so should I add them in at the end?