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// log disconnect
#ifdef LOGIN_DEBUG
_characterID = _playerObj getVariable["characterID", "?"];
_timeout = _playerObj getVariable["combattimeout",0];
_timeout = _timeout - time;
diag_log format["Player UID#%1 CID#%2 %3 as %4, logged off at %5%6",getPlayerUID _playerObj, _characterID, _playerObj call fa_plr2str, typeOf _playerObj, (getPosATL _playerObj) call fa_coor2str,
if ((!isNil "_timeout") AND {(_timeout > 0)}) then {" while in combat"} else {""}
];
#endif
just remove the whole ifdef to endif chunk if its causing the problem. You don't need it unless your debuging the code.
13:54:41 "z\addons\dayz_server\compile\server_onPlayerDisconnect.sqf: nil player object, _this:["XXXXXX","Innuce"]"
13:54:41 Client: Remote object 3:48 not found
13:54:41 Client: Remote object 3:47 not found
13:54:47 "STARTING LOGIN: ["XXXXXX",B 1-1-A:1 (Innuce) REMOTE]"
13:54:47 "LOGIN ATTEMPT: "XXXXXX" Innuce"
13:54:47 "LOGIN LOADED: B 1-1-A:1 (Innuce) REMOTE Type: Survivor1_DZ"
13:54:47 Server: Object 3:66 not found (message 70)
13:54:48 "LOGIN PUBLISHING: UID#XXXXXX CID#452 PID#3(Innuce) as Survivor3_DZ should spawn at power plant [106:126]"
13:54:48 "ERROR: server_playerSync: Cannot Sync Player Innuce [452]. Position in debug! [-18697.6,25815.3,0]"
14:25:01 "z\addons\dayz_server\compile\server_onPlayerDisconnect.sqf: nil player object, _this:["XXXXXX","Innuce"]"
14:25:01 Client: Remote object 3:48 not found
14:25:01 Client: Remote object 3:47 not found
14:25:08 "STARTING LOGIN: ["XXXXXX",B 1-1-A:1 (Innuce) REMOTE]"
14:25:08 "LOGIN ATTEMPT: "XXXXXX" Innuce"
14:25:09 "LOGIN LOADED: B 1-1-A:1 (Innuce) REMOTE Type: Survivor1_DZ"
14:25:09 Server: Object 3:66 not found (message 70)
14:25:09 "LOGIN PUBLISHING: UID#XXXXXX CID#452 PID#3(Innuce) as Survivor3_DZ should spawn at power plant [107:125]"
14:25:09 "ERROR: server_playerSync: Cannot Sync Player Innuce [452]. Position in debug! [-18697.6,25815.3,0]"
14:25:18 "Player UID#XXXXXX CID#452 PID#1(Innuce) as Survivor3_DZ, logged off at power plant [107:125]"
14:25:18 Client: Remote object 3:63 not found
14:25:18 Client: Remote object 3:62 not found
14:25:19 Warning: Cleanup player - person 3:64 not found
This is one of those "it will be fixed in the next patch" problems. If someone has a fix they wont share it lol