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I don't like the long ass sunsets though. Sunset is the most annoying time to play because of the glare and the shadows. I want something like accelerated time. Ive given up on this anyway as most pub players are wimps and quit when it gets dark out even if you give them
NVG's
good luck, people are still going to mass quit when it becomes night, unless you've got an older group of regulars.Well now ... I am SURE you could start your server at anytime and have a script that runs after 3 hours, gives a title message ... "night is coming" and then sets the server time for dark. Then the server restarts after an hour or two of night. Best to give the message at the twilight so at least players have a visual clue its getting late.
The server uses the setdate function but maybe skiptime would be more useful https://community.bistudio.com/wiki/skipTime
as this comment suggests
To simulate a smooth time-lapse effect (e.g. in cut-scenes), you can use the following code: while {true} do {skiptime 0.00333; sleep 0.1}
If I get some time I will test it out ...
if (isserver) then{
_wait = 180;
titleText ["", "BLACK FADED", 0];
titleText ["NIGHT IS COMING\NIt only lasts an hour so enjoy it while it lasts", "BLACK IN", 5];
sleep _wait;
_date = [2013,8,3,23,45];
setDate _date;
PVDZE_plr_SetDate = _date;
publicVariable "PVDZE_plr_SetDate";
diag_log ("TIME SYNC: Local Time set to " + str(_date));
};
Because 90% of DayZ player want E-Z mode on. Quite a shame. I've noticed that grown, adults, usually people 30+ are the only ones that really play the game with any level of maturity. Nighttime...that's life...that's the way the world works. Either piss off like a crybaby when night time rolls around or stay and play. To many players like to cry and log off when night cycle comes around...