Sound Plays After Someone Is Kicked

I used to play on a server where when someone was kicked for hacks or for any reason I believe the music of "another one bites the dust" would start playing for like 5 seconds.

Now having my own server, I would love to learn how to do this and I can't ask them since their server was shut down a while ago.
 
Code:
class CfgSounds
{
    sounds[] = {};
    class sideScream
    {
        // how the sound is referred to in the editor (e.g. trigger effects)
        name = "side_chat_scream";
        // filename, volume, pitch
        sound[] = {"dayz_code\external\sideScream.ogg", 10, 2};
        titles[] = {};
    };
};
Maybe do something like this in your mission folder to your description.ext
 
Code:
class CfgSounds
{
    sounds[] = {};
    class sideScream
    {
        // how the sound is referred to in the editor (e.g. trigger effects)
        name = "side_chat_scream";
        // filename, volume, pitch
        sound[] = {"dayz_code\external\sideScream.ogg", 10, 2};
        titles[] = {};
    };
};
Maybe do something like this in your mission folder to your description.ext
I'll try it out and get back to ya. Thanks!
 
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