Spawning a NPC at nwaf.

portssh1

New Member
I need some help, I've tired numerous times and failed.

Dayz_server.pbo -> added to init/serverfunctions.sqf last line

execVM "\z\addons\dayz_server\compile\npc.sqf
added to dayz_server.pbo -> compile -> npc.sqf

Code:
Code:
"Bandit1_DZ" createUnit [[8046.3037109375, 11849.781860352, 0]"_spawnAIS = this;"];
_spawnAIS allowDammage true;
_spawnAIS setCombatMode "RED";
_spawnAIS setBehaviour "COMBAT";
_spawnAIS addweapon "M14_EP1";
_spawnAIS addMagazine "20Rnd_762x51_DMR";
_spawnAIS addMagazine "20Rnd_762x51_DMR";
_spawnAIS addMagazine "20Rnd_762x51_DMR";
_spawnAIS addMagazine "20Rnd_762x51_DMR";
_spawnAIS addMagazine "20Rnd_762x51_DMR";
_spawnAIS addMagazine "20Rnd_762x51_DMR";
_spawnAIS addMagazine "20Rnd_762x51_DMR";
_spawnAIS selectWeapon "M14_EP1";

What's wrong, code? coordinate? idk?

If the coordinates is wrong can someone please change/get me the nwaf north barracks (outside door) coordinates? Thanks!
 
Code:
_group = createGroup WEST;
_spawnAIS = _group createUnit ["Bandit1_DZ", [4611, 10477, 0], [], 0, "FORM"];
_spawnAIS allowDammage true;
_spawnAIS setCombatMode "RED";
_spawnAIS setBehaviour "COMBAT";
_spawnAIS addweapon "M14_EP1";
_spawnAIS addMagazine "20Rnd_762x51_DMR";
_spawnAIS addMagazine "20Rnd_762x51_DMR";
_spawnAIS addMagazine "20Rnd_762x51_DMR";
_spawnAIS addMagazine "20Rnd_762x51_DMR";
_spawnAIS addMagazine "20Rnd_762x51_DMR";
_spawnAIS addMagazine "20Rnd_762x51_DMR";
_spawnAIS addMagazine "20Rnd_762x51_DMR";
_spawnAIS selectWeapon "M14_EP1";

:p
 
I see him, he was prone. shot at him he did not shoot back, ran next to him, he did not shoot. So I killed him and he died =/. Can you fix that? I want him walking around & shooting/killing players on sight.
 
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