Stalker Skins

Discussion in 'General Discussion and News' started by Jester J, Oct 3, 2013.

  1. Jester J

    Jester J Member

    Been messing with and trying different things to get them to work with no success, will donate to someone for their time in writing a tut on how to get them to work
  2. cen

    cen Valued Member!

    take player_wearClothes.sqf from the client dayz_code.pbo and put it in your mission file, then call it from your compiles.sqf:

    Code:
    player_wearClothes = compile preprocessFileLineNumbers "fixes\player_wearClothes.sqf";
    
    Add the 3 stalker skins to the player_wearClothes.sqf file:

    Code:
    case "Skin_Camo25_DZ": {
            _model = "Camo25_DZ"
        };
        case "Skin_Camo26_DZ": {
            _model = "Camo26_DZ"
        };
        case "Skin_Camo27_DZ": {
            _model = "Camo27_DZ"
        };
    save, pack it up, profit :D
  3. del

    del Member

    hmmm im no pro but shouldn't it be?

    take player_wearClothes.sqf from the client dayz_code.pbo and make a folder called fixes in your mission file put it in there, then call it from your init.sqf:
    Code:
    player_wearClothes = compile preprocessFileLineNumbers "fixes\player_wearClothes.sqf";
  4. cen

    cen Valued Member!

    Yea that's fine, you can put the file wherever you want as long as the path is correct in the compiles.sqf file.

Share This Page