sarge:
in an reply to an old post http://opendayz.net/threads/sarge-ai-framework-public-release.8391/page-51#post-36788 you answered to the question if ai helis could be used:
nope. if you shoot them down, and they dont explode, they will vanish when you get close to them. This is intended, otherwise the balance of helis is changed too much, especially if they are set to respawn.
is this true for all other vehicles also? i tried to "steal" vehicles from ai and everytime i treid they despawn within seconds and my character is dropped out again. is this expected behavior?
i personally would like to steal vehicles from ai and use them afterwards even if they disappear at server restart. this might be a different story for helis as this might bring too many helis into the game, but i dont see an issue with other vehicles? can this be changed anyhow? can this be changed even so to stay persistent during server restart?
in an reply to an old post http://opendayz.net/threads/sarge-ai-framework-public-release.8391/page-51#post-36788 you answered to the question if ai helis could be used:
nope. if you shoot them down, and they dont explode, they will vanish when you get close to them. This is intended, otherwise the balance of helis is changed too much, especially if they are set to respawn.
is this true for all other vehicles also? i tried to "steal" vehicles from ai and everytime i treid they despawn within seconds and my character is dropped out again. is this expected behavior?
i personally would like to steal vehicles from ai and use them afterwards even if they disappear at server restart. this might be a different story for helis as this might bring too many helis into the game, but i dont see an issue with other vehicles? can this be changed anyhow? can this be changed even so to stay persistent during server restart?