Would someone be able to help me with this?
I would like to create map markers and distress calls for crash sites but only have them visible if the player retrieves a radio from a dead NPC.
Here is the code i have written for the message. Unsure if it works though.
Is there a way to keep some markers hidden until the player finds a radio?
I would like to create map markers and distress calls for crash sites but only have them visible if the player retrieves a radio from a dead NPC.
Here is the code i have written for the message. Unsure if it works though.
Code:
//Radio
if (player hasWeapon "ItemRadio") then {
cuttext [format["YOU HAVE A RADIO"], "PLAIN DOWN"];
} else {
cuttext [format["NO RADIO TEST"], "PLAIN DOWN"]};