KungFuCharlie
Member
The idea for zombie bait and bomb comes from Fred (http://opendayz.net/threads/release-freds-zombie-bait-wip.10701/). I really liked the concept but found the code he wrote to be very limiting in terms of features and a bit buggy. So I re-wrote it and releasing it to everyone to use and improve.
These scripts allow you to set the attraction distance, attraction chance, bait duration, time it takes to craft the device, number of meat required, number of blood bags required, and number of grenades required (for the bomb). They also allow the use of any kind of raw meat as defined in dayz_code.pbo variables.sqf.
The install is a bit more complex though due to the various features I added. It is also too long to put in one post so going to break it up into a few replies to this thread.
These scripts allow you to set the attraction distance, attraction chance, bait duration, time it takes to craft the device, number of meat required, number of blood bags required, and number of grenades required (for the bomb). They also allow the use of any kind of raw meat as defined in dayz_code.pbo variables.sqf.
The install is a bit more complex though due to the various features I added. It is also too long to put in one post so going to break it up into a few replies to this thread.