ToshioSM
New Member
Hi all,
I have small problem with adding new objects, to map editor. I did see in folder "Addons", one file "rocks2.pbo".
It's list of files "rocks2.pbo:
Then extracted file "mbg_buildings_2.pbo" from "Addons" and unpacked config.bin with using unRAP from ArmA Tools: http://www.kegetys.fi/arma-tools/
Why unpacked mbg_buildings_2.pbo? Because mbg-buildings_2 is visible in Arma2OA Editor and i can add these objects.
I thought edit files from config.bin (mbg_buildings_2.pbo).
After unpacked "config.bin" i got 4 files:
- config.cpp
- CfgPatches.hpp
- CfgVehicleClasses.hpp
- CfgVehicles.hpp
Content "config.cpp"
Content "CfgPatches.hpp"
Content "CfgVehicles.hpp"
Content "CfgVehicleClasses.hpp"
What is ok?
In editor after selected option Vehicle i see option "Skaly - Obiekty" and sub-options under "Skaly - Obiekty".
As here:
But when i select for example "Boulder #1" from list objects and try put it on the map then i get info:
Any ideas and advices?
I have small problem with adding new objects, to map editor. I did see in folder "Addons", one file "rocks2.pbo".
It's list of files "rocks2.pbo:

Then extracted file "mbg_buildings_2.pbo" from "Addons" and unpacked config.bin with using unRAP from ArmA Tools: http://www.kegetys.fi/arma-tools/
Why unpacked mbg_buildings_2.pbo? Because mbg-buildings_2 is visible in Arma2OA Editor and i can add these objects.
I thought edit files from config.bin (mbg_buildings_2.pbo).
After unpacked "config.bin" i got 4 files:
- config.cpp
- CfgPatches.hpp
- CfgVehicleClasses.hpp
- CfgVehicles.hpp
Content "config.cpp"
Code:
#include "CfgPatches.hpp"
#include "CfgVehicleClasses.hpp"
#include "CfgVehicles.hpp"
Content "CfgPatches.hpp"
Code:
class CfgPatches {
class rocks {
units[] = {};
weapons[] = {};
requiredVersion = 0.1;
requiredAddons[] = {"rocks2"};
};
};
Content "CfgVehicles.hpp"
Code:
class CfgVehicles
{
class Static;
/////////////////////////////////////////////////////
class R2_Boulder1 : Static
{
scope = 2;
vehicleClass = "rocks";
displayName = "Boulder #1";
};
class R2_Boulder2 : Static
{
scope = 2;
vehicleClass = "rocks";
displayName = "Boulder #2";
};
class R2_Rock1 : Static
{
scope = 2;
vehicleClass = "rocks";
displayName = "Rock #1";
};
class R2_Rock2 : Static
{
scope = 2;
vehicleClass = "rocks";
displayName = "Rock #2";
};
class R2_RockTower : Static
{
scope = 2;
vehicleClass = "rocks";
displayName = "Rock Tower";
};
class R2_RockWall : Static
{
scope = 2;
vehicleClass = "rocks";
displayName = "Rock Wall";
};
class R2_Stone : Static
{
scope = 2;
vehicleClass = "rocks";
displayName = "Stone";
};
};
Content "CfgVehicleClasses.hpp"
Code:
class CfgVehicleClasses {
class rocks {
displayName = "Skaly - Obiekty";
};
};
What is ok?
In editor after selected option Vehicle i see option "Skaly - Obiekty" and sub-options under "Skaly - Obiekty".
As here:

But when i select for example "Boulder #1" from list objects and try put it on the map then i get info:

Any ideas and advices?