Celle script restriction #21

shinkicker

Administrator
Staff member
If you get kicked for a script restriction # 21, add the following line to scripts.txt:

!"createvehiclelocal getpos _house;"

The complete line will then look like:


5 createVehicleLocal !"\"createVehicleLocal\"," !"_point = \"Logic\" createVehicleLocal getPosATL _unit;" !"_object = _type createVehicleLocal _position;" !"_fl = \"#particlesource\" createVehicleLocal getpos _v;" !"_lightArea = \"#lightpoint\" createVehicleLocal (getPosATL _flare);" !"_lightSpark = \"#lightpoint\" createVehicleLocal (getPosATL _flare);" !"_source = \"#particlesource\" createVehicleLocal getpos (_this select 0);" !"_source = \"#particlesource\" createVehicleLocal _pos;\n_source setParticleParams" !"_smoke = \"#particlesource\" createVehicleLocal _pos;\n_smoke attachto [_v,[0,0,0],\"destructionEffect1\"];" !"_Crater= \"CraterLong\" createvehiclelocal [_pos select 0, _pos select 1, 0];\n_Crater setdir (_dir + (18
0 * _i));" !"createvehiclelocal getpos _house;"
 
As mentioned above fixes that error.

Battleye Script Restriction #21 (Celle)
Kick for opening doors

Add to end of the line 5 createVehicleLocal

!"createvehiclelocal getpos _house;"
 
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