Conflicting Mods ?

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Well, i recommend to test which mod has an impact . so start with only one, chechk, add one etc.

Post your rpt or check it yourself for any obvious problems.

From what i can see with a quick glance, the following SHOULD work without any issues with my framework::

Auto refuel should work, have that running as well
Kill messages - might have an issue, it is using the same MPEventhandler as i do - MPhit
Dogs - should be no issue
Base building - well, this one is pretty new, so it might still have bugs - i cant comment on that one
custom loadouts - no issues expected
 
Some of these mods appear to conflict with each other...


Bliss Private Hive (via DayZ.st) :
Auto Refuel
DayzAddin (dogs only)
Base Building 1.2
Custom Loadouts
Kill Message
Sarge AI Bots


The Bugs:
teleporting randomly
teleport back to spawn
spawn multiple toons
loot spawn decreased
vehicle spawn decreased
double options in scroll menu
custom loadouts empty
*more to be added*


...anyone mind trouble shooting and cleaning up the attached files ?

The only addon I use from that list is Sarge's AI and I have been experiencing similar teleporting issues. However, I believe I saw a thread that stated the teleport issues could be from the latest DayZ patch.

[Edit] Found the thread I was thinking of. Maybe this will help you out with some of your issues. http://opendayz.net/index.php?threads/bugs-with-dayz-1-7-6-1-or-just-me.8204/
 
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