B B Buttface Jan 15, 2015 Busy lately with RL matters. A3EAI code development mostly done, focusing on file reorganization and custom spawn tool.
Busy lately with RL matters. A3EAI code development mostly done, focusing on file reorganization and custom spawn tool.
B B Buttface Aug 17, 2014 DZAI development is now happening daily. Next update anticipated to be Aug 22 (rough estimate).
B B Buttface Jul 22, 2014 DZAI 2.1.0.1d released to fix a number of non-critical undefined variable errors.
B B Buttface Jul 19, 2014 DZAI 2.1.0.1 incremental update now available to improve group management and cleanup.
B B Buttface Jun 25, 2014 False alarm on previous status update: no execution time increase for dynamic weapon list with Epoch 1.0.5+
False alarm on previous status update: no execution time increase for dynamic weapon list with Epoch 1.0.5+
B B Buttface Jun 25, 2014 Dynamic weapon list fixed for Epoch 1.0.5+ but large increases in script runtime.
B B Buttface Mar 9, 2014 DZAI development stopped until further notice. Decision to be re-evaluated in May 2014.
N N nippelzwickar Sep 17, 2013 hi buttface, is it possible to set a maximum at spawned static units? like only 2 units per trigger?
R R Razor Sep 12, 2013 hi buttface i was wondering is there any way i can have lets say all Ai just spawn in 1 type of clothes or uniform please?
hi buttface i was wondering is there any way i can have lets say all Ai just spawn in 1 type of clothes or uniform please?