I'm trying to get this on a Sahrani map. I've set the waypoints up and use a LandRover_TK_CIV_EP1 as the Ikarus gets hung up on some of the turns.
I have two problems though;
1. It does one lap and then drives to the center of the map and parks, and
2. player_axeBus.sqf is not stopping for...
Swordfish, those lists are by no means complete. Add whatever other classes you may like.. I'm trying to get all weapons via script but I'm getting a few invalid entries. Feel free to try it out and see if you can work out how to get it working correctly.
private...
I was a little uneasy about the sheer volume of gear in the fillboxes.sqf, it seemed to unbalance the map somewhat, so I came up with a randomiser which picks gear, skins and weapons from lists - then ensures there's ammo for the weapons included in the crate.
replace your fillboxes.sqf with...
The problem lays within the player_fired.sqf. It appears someone tried to make the flares attract zombies by lumping them under the Smokeshell check (lines 22 - 40-ish). I changed it to the following to both make them work and attract our nom nom buddies...
So I'm writing a routine to randomise the contents of a cache. I provide an array of gear and it then fills the box with a random assortment. That bit works fine. Weapons without ammo suck, so I want to make sure the right ammo is in the box for the weapons and thought to use the config to...
I'm learning to script, but there's so many questions and some of the answers take so long to find;
for example, modifying a crafting script to count how many of class "TrashTinCan";
Bringing in new content would be cool too, new buildings, models, textures, whatever; so I'm keen to learn...
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