Vilemouse, would you please take a look at the rpt errors I posted and let me know what you think? My player base loved this addition but I had to remove it as it keeps crashing my server. When I put the older PBO (with all other scripts except dogs) in I have absolutely no problems but when I...
Ok heres what I got...I run Tavi 2.0 on Dayz.st. I have Sarge AI, lift and tow, server and mission side fix for ingame messages, headshot zeds, basebuilding, remove parts, tent heal, wardrobe, zombie shield and bait, sbc fast rope, halo jump, suicide, smelting, and a few others. As you see from...
rpt shows this at the end....
ErrorMessage: File mpmissions\__cur_mp.tavi\description.ext, line 103: .CfgSounds: Member already defined.
so i figured out that this is from tent healing. It is the snoring code. I deleted it all together so dont get that error anymore. My rpt's will only load to...
getting wait for host. have gone back over this 100 times now. should it look like
if (isServer) then {
dogOwner = [];
hiveInUse = true;
_serverMonitor = [] execVM "\z\addons\dayz_server\system\server_monitor.sqf";
};
if (!isDedicated) then {
0 fadeSound 0;
0 cutText...
I could not answer this for you as I use it in a Tavi 2.0 server. I can tell you that this script is still very buggy as I have not yet been able to resolve several issues with it yet,
1. Once ladder appears players have the option to "drop" (place) the ladder, or "climb" the ladder. If the...
I added the carrier through the 3d editor and 3/4 of the ship is now in my server as a building. For some reason the back two pieces show in the database but are not in the game. I run a Tavi 2.0 modded server. If someone could walk me through a fix for this I would greatfull!
Ok. So took a shower and was thinking....if the problem is that the game loads vehicles before buildings hence a chopper that was parked on a hospital falls and explodes because it enters the game before the hospital does, thrn why not import your piers info into instance_vehicle thru php myadmin?
Im still a bit lost as to where you got all those buildings for your editor. Were they in one of the files from those links? I have the #houses, #mosks, #walls addition but nothing with the international hotel or any of the others. -mod=@Jon_EditorUpdate;@OA_Editor is how i have it in...
Im playing with it now. Thanks again! Did you get Sarges AI working on it yet? Its fairly simple to do. You can join my ts3 server if you need help with the AI. 216.246.109.162:10012
Thanks for the links. I actually have those already but was having a problem with one of em. Dont remember which one tho. When you say 6 high do you mean you had to stack 6 piers to get to level or above water?
Thanks for the pointers! Ill give it a try. Im decent with coding but havnt quiet figured out the whole editor. I dont have the majority of buildings. Last question I hope...how did you place the buildings on it? I ask because I used the units called terrace (large stone structure) and then...
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