Recent content by htzdruk

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    [HELP] Increasing Zombies

    My only issue now is getting them to lock on and chase you as soon as they spawn, without the need for them to see or hear you. Can't for the life of me find how to do that..
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    [HELP] Increasing Zombies

    Found it
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    [HELP] Increasing Zombies

    Not sure if a stupid question, how do I go about doing a search of "find in files"?
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    [HELP] Increasing Zombies

    I did, I tried to set it up to 1000 to see if it would work, but still only found around 30 zombies. Gonna see if I can find anything else
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    [HELP] Increasing Zombies

    I'm rather new to this whole scene, will download FSM editor and see what I can find, thanks!
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    [HELP] Increasing Zombies

    Well, I've tried a few things for the spawning of them, not seeing an increase in number though, not sure if anyone here has done what I'm trying to do
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    [HELP] Increasing Zombies

    I'm not sure what to change for the desired outcome :/
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    [HELP] Increasing Zombies

    Also, anyway to configure zombies to automatically move towards the player they spawned for? Without seeing, hearing, or shooting or anything? Just the zombies will automatically move towards a player? Oh and increase the distance a player can be before they despawn?
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    Need help setting up Walking Zombies

    I was edited the pathing in the original compiles.sqf file in dayz_code. I made a "Fixes" folder (can be any name) and put it in my mission folder (epoch.chernarus), inside I put the three walking zombie files ( wild_spawnZombies, zombie_agent, zombie_generate) as well as a new compiles.sqf(went...
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    [HELP] Increasing Zombies

    Now, if I wanted a maximum of 250 local zombies, and say a max global count of 2000, what values would I plug in? Unsure of the Increase = 5 bit and the ZombiesInit = 15
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    [HELP] Increasing Zombies

    Running with Vilayer / Epoch Chernarus / Installed mods : Ground fog, walking zombies, admin tools. I'm unsure of which files to edit and what to edit to increase zombies, I'm looking to have an average of 50-100 zombies per player at most times.
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    Need help setting up Walking Zombies

    Solved nevermind.
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    Need help setting up Walking Zombies

    Okay, I wiped my database and fresh installed Epoch Chernarus. In my compiles.sqf, the zombie section reads //Zombies zombie_findTargetAgent = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\zombie_findTargetAgent.sqf"; zombie_loiter = compile...
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    Need help setting up Walking Zombies

    Sadly no, I figured out that I was using the wrong dayz_code.pbo and corrected it, now using the correct one, however I still have running zombies.
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    Need help setting up Walking Zombies

    Hosting with Vilayer, using Overpoch Napf. I'm trying to install walking zombies however I can't find my wild_zombieSpawn.sqf file and when I try to copy another and put it in it won't work. Any help?
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