Could you shed more light on:
DZAI_airWeapons = [
[
//Air vehicle classnames (Remember: no comma for last entry! Otherwise, separate each string with commas)
"Helicopter1_ExampleClassname",
"Helicopter2_ExampleClassname"
]
,
[
//Corresponding...
Thanks so much for your help!
And that's fantastic, my server relies on DZAI so I'm doing a lot of changes and playing with them, you've done an awesome job!
UH_1H is what I'm shooting down. I've noticed after clearing all the Kobra references it still happens but not as often.. Maybe 1 in 4 being shot down.
I've purged the entirety of kobra's from my server and references in the database with any reference in code and after shooting a chopper down I get the same error in RPT.
And after chasing the functions back for when the Heli spawns gear from being taken down it references the DZAI loot table. So something else is causing GUE_Soldier_Scout to trigger when a Heli explodes..
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