Recent content by Silver85

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    Zombie damage

    yes, its defined in weapons_melee.pbo. class MeleeZombieMale: MeleeDamage { class DamageApplied { type="Infected"; bleedThreshold=0.75; additionAnimalMeleeMultiplier=1; Health=25; Blood=250; Shock=25...
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    Zombie damage

    hey there, does anyone has an idea how to change the zombie damage?
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    DeleteVehicle Problem in FSM

    Thank you for your reply. i got it to work by calling the unit like this unitbs = "ns_bloodsucker" createUnit [_Pos, group sefik,"newUnit = this",1,"PRIVATE"]; and deletevehicle newUnit But the next Problem. When the Player dies or disconnect i want to despawn the bloodsucker too. I tried it...
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    DeleteVehicle Problem in FSM

    Hello everyone, i have a little problem with despawning a unit. I want to run the Namals bloodsuckers on my Epoch Server. I am able to spawn the units with this: _unitbs = "ns_bloodsucker" createUnit [_Pos, group sefik,"",1,"PRIVATE"]; The AI is working great (targeting, following etc) but i...
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    Need feedback from DZAI users using beta 112555

    Hello Buttface, i have the newest Version and for the first time some HeliPatrols. I shot a mi17 and the Pilot needed to land and at the same time i got this: 22:05:23 "DZAI Debug: Group <NULL-group> has exited hunting phase. Moving to patrol phase. (fn_seekPlayer)" 22:05:23 Error in expression...
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    Static AI is not despawning

    My bad buttface, i replaced spawnbandits.sqf instead of spawnbandits_custom.sqf. Next time i better go to bed when i m tired. All is working great now..thank you very much!
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    Static AI is not despawning

    Thank you Buttface, but there is still the same problem. Additionally to this 0:22:23 Error in expression <ariable ["bandageAmount",((_weapongrade + 1) min 3)]; _x setVariable ["lastBanda> 0:22:23 Error position: <+ 1) min 3)]; _x setVariable ["lastBanda> 0:22:23 Error Generic error in...
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    Static AI is not despawning

    i commented out this line //if (!(_trigger in DZAI_staticTriggerArray) or {_isCleaning}) exitWith {if (DZAI_debugLevel > 1) then {diag_log format ["DZAI Extended Debug: Trigger %1 has a despawn script already running. Exiting despawn script.",triggerText _trigger];};}; It works and i hope...
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    Static AI is not despawning

    Hello, i have installed the newest version of DZAI. I have some custom static units in Otmel but for some reason the units will not despawn after the despawnwaittime. I checked it with debug mode and got this: 21:24:59 "DZAI Extended Debug: Trigger SAR_marker_DEBUG_camp3 Group Array: [O...
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    [Epoch] Donation Manager (php) help thread

    Hello, i m trying to create my admin account but when i click on "register" i only receive"I'm sorry but registration is currently closed." I looked at register.php and found allow_registration <= 0 but i have no idea where to find this entry to solve the problem.
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    PLS Help - Need a knife to open a foodcan

    Got it. If somebody is interested in here you go: In variables.sqf add: food_need_knife=[ "FoodCanBakedBeans", "FoodCanSardines", "FoodCanFrankBeans", "FoodCanPasta", "FoodCanGriff", "FoodCanBadguy", "FoodCanBoneboy", "FoodCanCorn", "FoodCanCurgon"...
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    PLS Help - Need a knife to open a foodcan

    Its definitive the code. I tested it again. When i reroute my player_eat.sqf then i m not able to eat a can - nothing happen when i click the can and press "eat food". But none-can-food like tuna, pistachios is working..i only miss the "put down" animation..but should not be a problem.
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    PLS Help - Need a knife to open a foodcan

    Hey Matt and thanks for your reply, of course i have defined "food_need_knife" in variables first and i changed the path in compiles. I think there is something wrong with my code but i dont see it.
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    PLS Help - Need a knife to open a foodcan

    Hello everyone, maybe there is someone around to help me getting this to work. I m not good in scripting. Like i said above i want to force players to have a knife for open/eat a foodcan. In addition to that i want to have a chance of 40% that the knife can break while open the can. I m...
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    [Resources] - DayZ Server Additions

    Hello Gregarious, for some reason the admin menue disappears after i died.
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